OSP ECG
Are you tired of the lackluster instant revive buttons that ambulance personnel have? Do you crave a more intense and realistic revival experience? If so, look no further than this ECG script. With our cardiac monitor script, we offer a brand new way to revive your players that is both engaging and immersive. Say goodbye to the mundane and hello to a more intense and fulfilling EMS roleplaying experience.
Introducing ECG! With this innovative script, you can improve the overall EMS roleplay in your server and provide your players with a fun and challenging revival process that they will never forget.
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Features
States
This cardiac monitor can show 4 different cardiac stages: NSR (normal sinus rhythm ), asystole (also known as flatline, when there is no cardiac activity), vTach (a type of abnormal heart rhythm, or arrhythmia) and vFib (a dangerous type of arrhythmia, or irregular heartbeat).
Revival Chance
The more chocks you give a player. the revival chance will exponetionally decrease. If there is too many failed attempts the player will not be able to be revived. (Configurable)
Stand Clear
Make sure that no one performs cpr when shocking, to prevent any additional deaths.
Optimization
- The script utilizes statebags.
- The script only renders nearby monitors to keep the script as optimized as possible.
- The script runs on ~0.02ms per rendered ecg monitor (and 0.00ms in idle)
- Everything is server syncronized
Dependencies
- Qbcore Github or ESX Github
- ox_lib Github
- ecgprop Gta v mods
- xsound Github
- (optional) qb-target/qtarget
- Onesync Infinity (for statebags)
My other releases
Farming
Zones
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | ~1500 |
Requirements | QBcore or ESX |
Support | Yes |