onPlayerDropped issue

The event “onPlayerDropped” is triggered on client when a player leaves infinity bubble of other player.

I don’t know if this is how its supposed to be? But I was assuming that this would be triggered when a client drops from the server not from the infinity bubble.

2 Likes

As far as the client is aware, that player was dropped; I don’t think it’s really an issue? If you need information on players outside your “bubble” then you need to get it from the server regardless.