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Using canary? no
Windows version: win10
Operating system: linux & windows
Artifact version: 2588
IP address: locally hosted and on dedicated linux server
spawnmanager (all spawns removed except 1 inside michaels singleplayer house)
Riding a vehicle as passenger with another player that is driving the vehicle, feels very laggy and stuttery. The rotation of the vehicle isn’t updated regularly enough, so every corner the driver takes the car movement stutters for the passenger.
Ping is not an issue since we all had a ping of 24ms. When disabling onesync on the same servers, the stuttering became WAY less.
Smooth movement of vehicle. (interpolation?)
Stuttery movement of vehicle.
Steps to reproduce:
Go into car of another player and let him drive left and right.