Client
Using canary? Yes
Windows version: Windows 10
Server
Operating system: Windows Server 2019 Standard
Artifact version: v2784 - OneSync Infinity with 256 players
Resources: 75
Incident
Summary: This crash is randomly appearing.
Steps to reproduce: I really tried with my players to figure out, but we couldn’t find a way to reproduce it. Note that when a player crash, the other ones nearby also crash too.
Server/Client? Client
Error screenshot (if any):
.dmp files/report IDs: Google Drive Full dmp as requested.
Any additional info:
I also tried to analyze it with WinDbg, but the Symbols seems to be invalid.