I’m basically just trying to set it so whenever a player joins the game it will display a notification.
I thought about using ‘playerSpawned’ however it would display the notification on every respawn.
I’m using this but it isn’t loading, any ideas?
AddEventHandler('onClientMapStart', function()
drawNotification('~w~Press ~r~F3 ~w~to open the server interaction menu.')
end)
function drawNotification(text)
SetNotificationTextEntry("STRING")
AddTextComponentString(text)
DrawNotification(false, false)
end