Hey,
How can i remove the Titans and lazers at the Military Base?
write a blacklist table of those vehicles and delete entity if it exists
And how?
CreateThread(function()
while true do
SetParkedVehicleDensityMultiplierThisFrame(1.0)
SetVehicleDensityMultiplierThisFrame(1.0)
SetRandomVehicleDensityMultiplierThisFrame(1.0)
SetPedDensityMultiplierThisFrame(1.0)
SetScenarioPedDensityMultiplierThisFrame(1.0, 1.0)
Wait(0)
end
end)
Add this to a client lua file
And how can i define the area?
wait wrong post kmt 1 sec let me get a snippet
local BlacklistedVehicles = {
[`SULTAN`] = true,
}
AddEventHandler("entityCreating", function(handle)
local entityModel = GetEntityModel(handle)
if BlacklistedVehicles[entityModel] then
CancelEvent()
end
end)
okay?
And how can i define the area?
you can write a function for a distance check or you can use a zone handler