So, i have spawn npc and they have to attack just player not together. But when peds spawned and I just make them aggressive, they shoot with another peds. So, what should i do for stop them shoot themself and just shooting me?
Hi,
You can try this: https://runtime.fivem.net/doc/reference.html#_0xF166E48407BAC484
Hi, i already tried this, but they are always shoot themself and me.
Did you try to don’t make them agressive with the task to shot you?
so, should i try to turn off relationship and make just task to shooting me?
Yes, something like this.
that’s my code:
AddRelationshipGroup(testped)
SetRelationshipBetweenGroups(5, GetHashKey('PLAYER'), GetHashKey(testped))
SetRelationshipBetweenGroups(5, GetHashKey(testped), GetHashKey('PLAYER'))
SetPedCanSwitchWeapon(testped, true)
SetPedArmour(testped, 100)
TaskCombatPed(testped, GetPlayerPed(-1), 0, 16)
SetPedAccuracy(testped, 50)
SetEntityMaxHealth(testped, 500)
SetEntityHealth(testped, 500)
SetPedSeeingRange(testped, 100.0)
SetPedHearingRange(testped, 80.0)
SetEntityOnlyDamagedByPlayer(testped, true)
SetPedFleeAttributes(testped, 0, 0)
SetPedCombatAttributes(testped, 16, 1)
SetPedCombatAttributes(testped, 17, 0)
SetPedCombatAttributes(testped, 46, 1)
SetPedCombatAttributes(testped, 1424, 0)
SetPedCombatAttributes(testped, 5, 1)
SetPedCombatRange(testped,2)
SetPedAlertness(testped,3)
SetAmbientVoiceName(testped, "ALIENS")
SetPedEnableWeaponBlocking(testped, true)
SetPedRelationshipGroupHash(testped, GetHashKey(testped))
DisablePedPainAudio(testped, true)
SetPedDiesInWater(testped, false)
SetPedDiesWhenInjured(testped, false)
-- PlaceObjectOnGroundProperly(ped)
SetPedDiesInstantlyInWater(testped,true)
SetPedConfigFlag(testped,100,1)
StopPedSpeaking(testped,true)
I think you can remove this (just comment ):
AddRelationshipGroup(testped)
SetRelationshipBetweenGroups(5, GetHashKey('PLAYER'), GetHashKey(testped))
SetRelationshipBetweenGroups(5, GetHashKey(testped), GetHashKey('PLAYER'))
TaskCombatPed(testped, GetPlayerPed(-1), 0, 16)
Just this function order your ped to attack you
So, that’s doesn’t help, they shooting tehmself together. May be another native?
Huummm, I can’t test any script on FiveM for the moment. I can send some function, but can’t be sure ^^.
I found this: https://runtime.fivem.net/doc/reference.html#_0x7BF835BB9E2698C8 , seem to attack the closest hated, so if you’re the only one hated, should be work