NPC AFK | Free | Standalone

so i know there 1000s of afk scripts out there … this one a little epic from the others … Not just the fact it FREE … but when your players are AFK they get turned into a npc lol

WALKING

When a player is AFK for a little they will follow the npc path

DRIVING

Same as driving but on the road

to snap back to normal your player will have todo /back in chat to return to normal

Download Free from here

bucko-afk-npcmode.zip (2.5 KB)

Watch a short video here

Please feel free to join the discord where il be releasing more free scripts there

Join discord for help or any suggestions on my next free release
Discord invite

22 Likes

Goodday OP,

This is really amazing haha, no more hiding whilst afk.
Gonna try it out, thanx alot for this game changing script.

Randy

1 Like

Thanks for the comment dude … :slight_smile:

Hey, I have several questions:

  1. Does the script also work with esx?
  2. Is it possible to rewrite it so that only the AFK appears?
2 Likes

yea its standalone and dont call for any framework

and yes you can edit the client at the bottom for the tag

1 Like

damn bro this is awesome.

1 Like

Wooow.!! Very Nice Script Man.!!!
Thanks to Share.!!!

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this works amazing! what a great idea

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Thank you for your kind words :slight_smile: hope you enjoy the script :slight_smile:

like it!!!

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interesting script, good work :+1:

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thanks

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would love to have an option instead of using a chat command where any button press cancels the afk… something like this?

Citizen.CreateThread(function()
    while true do
        Citizen.Wait(0)
        for i = 0, 255 do
            if IsControlPressed(i, 0) then
                print("Key pressed: " .. i)
                -- TriggerEvent Cancel AFK
            end
        end
    end
end)

Though I doubt this code would work, just giving an example.

Love the scripts you’ve been putting out man!

1 Like

The idea is really cool, but I have a feeling players might abuse it at some point in the RPG, so here are some suggestions:

  1. If a player is AFK for X amount of time, they will be kicked out of town, UNLESS the /afk command was applied (this would force players to use the /afk command to avoid being kicked out of town).

  2. As soon as any keystroke or mouse movement is pressed, they will automatically exit AFK.

  3. Or if the player is AFK for X amount of time, AFK mode will automatically activate.

i get what your saying BUT

  1. i didnt want to this script to kick people from the game … this is why i made it this way lol

  2. i have it set up as / command then the player has to be there to enter it … which means there no longer afk . if i did it as movement or key press its simple for someone to run back and move the mouse a little every time to stop it going in to afk mode

  3. and thats what it already does lol

unsure how players can abuse it as its not like they have control over where there player moves to lol

But either way man … thank you for your feed back :slight_smile: <3

What will happen if players starve to death or run out of fuel because of AFK?

thats there fault for being afk lol