No Death-Timer by Fall-Damage and Explosions

Hello. We’ve had the Problem for some Time that you no longer have a Deathtimer when dying from Explosions or Falldamage. If I reconnect to the Server, the Char falls over again and the Deathtimer is now running.

Does anyone have any Idea why the Deathtimer doesn’t start counting immediately when dying from Falldamage or Explosions?

Before the Question arises: if you are Shot, the Deathcounter counts down normally, without any Problems.

Screenshot:


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