Comprehensive HUD including health, armor, mic status, compass, and postal system.
Area of Play and Peacetime controls with customizable zones, with integrated permissions.
Server interface displaying player IDs, Area of Play and Peacetime, with Discord invite.
Integrated notifications system (with exports) and sticky notices for players out of AoP.
The system is fully configurable, allowing you to customise the HTML/CSS to your desired theme (basic knowledge is required). It does integrate with pma-voice for the microphone activity element, this functionality is left unencrypted, allowing you to customise this if you don’t use the required resource.
If you’re looking to enhance your menu-based server, consider purchasing our system here!
It’s update time, the majority of these changes are coming from the ‘Server Management’ menu, thanks to some feedback.
System Changelog (01/04/2024)
The ‘Peacetime’ option now asks for a time parameter in minutes.
‘Server Priorities’ now exist, commonly used in vMenu servers, these allow individual zones to have a status based on the active priorities, active, on-hold and cooldown are the three options available, with a time parameter in minutes too.
In addition to a complete recode and redesign of the menu, ‘Active Zones’ now exists, allowing you to view and manage the Peacetimes and Priorities in the server, this will show all of them, with the time left on them and an option to delete them.
The Area of Play section now uses checkboxes and you’ll need to hit ‘Apply AOP’ to set it.
Access to the menu has been adjusted, it’s now /manage to open the menu and escape to close it.
/toggleaopw was added, which disables the Area of Play out of bounds warning at the top of the screen, useful for circumstances where players are allowed out of AOP.
/toggleui was added to disable the header in the top left to provide users with that option.
All actions, such as turning peacetime on, setting a priority, changing AOP are all linked with global broadcasts using the in-built notification system.
If there are any further suggestions, pieces of feedback, please let us know as we’re very much open to hearing how we can make and improve this system!