It’s not supposed to be an issue it was supposed to be the take off shake, but I can work on improving it or if you would like for me to just add an option to remove cause it still needs to be tweaked alittle to only do it at the start and not when just rolling the car. It’s currently linked with the “useRevShake”
And I’m glad to hear that it’s fixed, sorry about that.
A way to figure out what it is, is to stop the car completely and then press the gas (W) on your keyboard to see it shake. It’s Also noticeable when you’re doing donuts
yea it would be better if you can give the option to disable it
Its cool is shake happens on burnouts , donuts or just reving ,
but when you are driving slowly and the screen just shaking then it doesnt look really good
ty for fast response
Okay I’ll change it as soon as I get the chance it’ll probably be in the next hour. Then I’ll start working on a fix to improve it so it only run at the start of take off if possible. Currently it’s supposed to work like that but for some reason when you let go the rpm goes down with it then. It considers to hit the rpm that I set for it to start the shake. I just gotta add some check events
Just updated it, download the latest resource.
ty ill check it now
I just posted another updated improves the takeoff so it now requires W key to be held and i fixed the explosionEffect
ty ill check it now
Okay let me know if there are any other issues
it cost one dollar
make it open source. this is a free script. it has to have a link on github and has not to be locked/escrowed please read the rules.
and are you sure it does not need any requirements?
shoot, i recently updated the script to include jobs black list, i can make that part open source, or add an option to disable blacklist jobs
at least make it open source. so people like me can make that part ESX Compatible
i just updated it, ill add jobs for esx as well but in the mean time it has no requirments unless using blacklisted jobs
ok, thank you
- v2.2.1 Added Qb-Menu option for players to change intensity on the fly
UPDATE FROM THE KEYMASTER
New update available in your key master!
- v3.0.0 Complete rewrite of the script for more optimal and optimized performance. + Added function to shake cam on vehicle damage
V-VehicleCamShake V4 Update !
- NEW Adaptive Vehicle FOV
- NEW Speed Shake
- Fixed compatibility issues with the shake
- Improved the shake transitions all across
(PREVIEW: https://www.youtube.com/watch?v=bvHCrZxMj6Q)
Update is available in your keymaster!
** V-VehicleCamShake V4 Update !
**
RECENT CHANGES
– VERSION 4.1.3 –
Changelog:
Added full settings customization. Each player can now configure their own camera shake settings — the settings is saved even after restart and/or reconnect
Updated Files:
v-vehiclecamshake
** UPDATE ALL FILES IN THE SCRIPT**
Update is available in your keymaster!