For a good bug report you should probably include:
- Production And Beta ( happens in both of them )
- for everyone else to see the animation properly the way it has always been
- only the client who activates the scene sees it the rest of the players see him clipping through the floor for the entire duration of the animation
- sync problems?
- just use NetworkCreateSynchronisedScene
i know this bug happens with a new poker script we purchased and rainmad’s vangelico heist which also uses NetworkCreateSynchronisedScene.
and a throw out of a bar animation that was also fully synced and no longer is
all of them synced perfectly in the past
this was tested in Artifact Version 7969