NetworkCreateSynchronisedScene isn't synced anymore


For a good bug report you should probably include:

  1. Production And Beta ( happens in both of them )
  2. for everyone else to see the animation properly the way it has always been
  3. only the client who activates the scene sees it the rest of the players see him clipping through the floor for the entire duration of the animation
  4. sync problems?
  5. just use NetworkCreateSynchronisedScene

i know this bug happens with a new poker script we purchased and rainmad’s vangelico heist which also uses NetworkCreateSynchronisedScene.

and a throw out of a bar animation that was also fully synced and no longer is

all of them synced perfectly in the past

this was tested in Artifact Version 7969

seems to have been fixed today