Need help with Codewalker please

Can anyone write me a Instructions to delete Entity’s on the gta map in Codewalker, I tried so many thinks to delete Entity’s but nothing works.

Thanks

Check or Google Codewalker Discord. (Can’t post link here)

What do you mean?

Look for Codewalker Discord. There you find the help you are looking for.

Already answered, please use the search function next time…

I did exactly what you wrote, but it still doesn’t work, I don’t know why, but it always worked great before

I don’t know, worked for me countless number of times and also for others? You must be doing something wrong.

So I start CodeWalker then I turn on Mouse select (right click) and Enable Mods and Enable DLC. Then I create a new project, find the billards that I want to delete, insert them into my project, move them under the map, then calculate all flags and calculate extends. then I save the ymap and drag it into my stream folder. here is my fxmanifest.lua

fx_version(‘cerulean’)
games({ ‘gta5’ })

this_is_a_map “yes”

And it all starts normally

But it didnt work in game.

show me what bollards you’re trying to delete

wait what I did my ymap on my test localhost server and it works. But why not on my main server

Maybe (most probably) another resource is modifying that ymap - as in another resource is also streaming the same ymap with the bollards at their initial positions


Yes you are right. I used the MD. Before they were gone where the mlo wasn’t in there yet but there they are again. I’ll have to take a look

So it wasn’t my fault, not codewalker, but the map. That’s stupid, I sat all night wondering why it didn’t work

that… happens sometimes.