Need help resetting ped to their default idle animation

I need to force the player ped to return to their default pose, for example stop being hunched if they were walking in stealth mode or hide their weapon if they had it out.

So far I’ve tried using ForcePedMotionState and ClearPedTasksImmediately, but they leave the ped in awkward, stiff poses.

How can I accomplish this?

If I were to just play that animation in a loop, I would need help finding the exact dictionary and name for mp_m_freemode_01 and mp_f_freemode_01 models. The animation list is huge and I don’t know of any tools that would allow previewing them.

Or maybe there’s a different, better way?

so u trying to remove the hunch animation after shooting

Solved here: How to "stop walk style atfter combat" - #4 by brickyard