[Need a little bit of help] Custom building texture dissapears and goes back to original from distance!

So i resently reskinnet the pillbox hospital to the an norwegian hospital. The texures works, but the issue is that when i drive or walk away from the hospital my textures changes back to original textures of the pillbox hospital.

So i wounder have i YTD Texture Dictionary i have forgotten to reskin?? or is it some other part i have forgotten to make it work correctly??
I followed this tutorial: https://www.youtube.com/watch?v=rIJsfnFUKyI
But he doesn’t talk much about streaming in the tutorial video :frowning:

I have put all the YTD Texture Dictionary’s in the stream folder of my resource and have the __resource.lua left blank.

Is it something i can fix? or do i just have to live with it?

Thanks in advance! :slight_smile:

Do you have a solution for this issue?