Hello, I’m creating a menu with NativeUI, when the menu is opened the player just spins until the cursor is moved
I don’t need the cursor and defiently don’t need the spinning
Would appreciate any help
Hello, I’m creating a menu with NativeUI, when the menu is opened the player just spins until the cursor is moved
I don’t need the cursor and defiently don’t need the spinning
Would appreciate any help
After creating the menu use this:
menuPool:MouseControlsEnabled(false)
I suggest looking into NativeUIs source for a lot more things you can do
I’ve added
MenuPool:MouseControlsEnabled (false);
MenuPool:MouseEdgeEnabled (false);
MenuPool:ControlDisablingEnabled(false);
which has worked perfectly for the main menu, just still spins in the submenus, any idea of how I do the same for the submenus?
Execute it after creating any menu. It kind of doesn’t apply for “future” menus when creating submenus etc.
Perfect, thank you!!