myFuel - Own your gas station! [ESX/QB]

The Stock is default 1500 Liters. But gets refilled if below 0 Or equal.
The random from-to Price is already in there for each fuel Type

Let me know when the stock will be used for “ITEMS” and I’ll be a buyer :slight_smile:

but others we want to know can we replace it ox_fuel? And would it work that ox_inventory would have durability and ammo?

Hey,

ox_inventory will be supported in the next update. Should be online in the next hour.

can we buy it?

myFuel - Update - 02.02.2023

  • Added support for Ox_Inventory
  • Max Distance for Fuelpump with nozzle in hand via Config
  • French translations included
  • Changed UI.js for fixing UI not open
  • Prepared the “use of items”-functionallity

ox_inventory is now supported.

1 Like

not supported

?
There is a Config option for ox inventory which can be enabled and then it works.

False advertising – Not all code is accessible

myFuel - Update - 04.02.2022

  • some French Translations changed
  • Pay Cash when filling up works again
  • LegacyFuel export could work now (there was an entry missing in fxmanifest)
  • Database structure extended for performance optimisation (added at the bottom of the sql file marked with version 1.0.3, you only need to execute the statements, not all)
  • Disable Mission foreach fuel_type possible in Config
  • Disable Mission fuel buy foreach fuel_type possible in Config

Update - 07.02.2023

  • Added Items in UI for Owner (availale in Config.FuelTypes)
  • Job opportunities added to refill petrol stations without owners per item (Config.FillingUpJobs)
  • Owned petrol stations can show up in different color (Config.GasStationBlip.ColorSold)
  • Self Owned petrol stations can show up in different color (Config.GasStationBlip.ColorMine)
  • Fuel-Sync after Fillingup should work now
  • Own HUD can show now Its Level in Liters/KW like at the fuel pump. (Config.ShowFuelInPercentage)
  • Extra Exports created for HUDs
--[[
get the calced Fuel amount in the fuel unit
f.e. Vehicle has 50 Liters max Capacity and is full, the Fuel_Level in Lua (and Most UIs) is 100(%)
This function will you return the 50
--]]
exports["myFuel"]:GetFuelInUnit(<vehicle>)

-- this function will give you the unit for this vehicle (L or KW if its electric)
exports["myFuel"]:GetFuelUnit(<vehicle>)

LegacyFuel export is not working for me,

everything else its working great. Nice release

Hey,

if possible you could change the LegacyFuel export to myFuel. Then it will work great

I was using enc0ded-persistant-vehicles and this does not work with that. After failing to get support with enc0ded and his escrow locked script i have had to resort to buying AdvancedParking as a replacement to fix my problem but now everything is working great :+1:

Just putting this out there incase anybody else uses the same persistent-vehicle script the LegacyFuel export does not work with enc0ded

1 Like

Nice script! Love it and bought it.
I appreciate the regular updates but would be nice to know about the updates.
No change logs since Feb. 7, 2023. I couldn’t find anything about the updates on discord too .

Hey,

there are full update logs always:


Maybe you simply didn’t request your role.

1 Like

Oh, didn’t know that I need a role. Thank you! :slight_smile:

myFuel - Update - 08.08.2023

  • When paying for a mission your money can’t be negative anymore