My cars do not react to the changes I do in handling.meta files

Hello everyone, thanks for taking your time to read this post.
Now, I have a FiveM server in which I have a lot of vehicle packs all of them work perfectly (all vehicles spawn and have no texture issues) the thing is that some of them have weird physics or speeds or else…
Now when it comes to changing the handling.meta it works for most of them, but some of them just don’t react to the changes I make.
By the way, all cars are add-on cars. And lots of them are “packed” so for example I have 20 vehicles in only 1 .meta file (vehicles, carcols, handling, etc.). But I know that’s not the issue because I’ve tried separating one of them and changing the handling.meta value of that one, and the car still didn’t react to the changes I made.
No errors show up when I start the resource, or when I spawn in the vehicle. So I don’t know what to do.

Here I’ll put an example of a pack in which the car named “minvan69” in the vehicles.meta file doesn’t react to the changes I make, and the files that relate to it:
The actual pack (Police Vehicles):

Stream:
All the .yft and .ytd files are in here.

Also inside of the pack (but outside of stream):
__resource.lua (851 Bytes) carcols.meta (591.8 KB) carvariations.meta (105.7 KB) dlctext.meta (191 Bytes) handling.meta (56.1 KB) vehiclelayouts.meta (8.6 KB) vehicles.meta (138.5 KB)

Outside of the pack (on the same folder) (I’m putting this here because Idk if this files could be the source of the problem somehow?):
The folder is called “hanlinks” and has the next items in it:

Folder called “data”:
handling.meta (775.4 KB)

Outside of the folder called “data” and inside the folder called “hanlinks”:
__resource.lua (146 Bytes)

And that’s alll!
If you need any other information to find out what the problem is, tell me what you need and I’ll for sure send the info to you.

Again thanks for your time!

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Make sure to clear your cache.

We developed a pretty neat tool that takes lua tables and turns them into a handling.meta file - I personally find this easier to use, if you grab fsn_handling out of this repo it should work without any other scripts + you can add your customisations to the src folder:

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