[Multicore][Paid] Advanced Vehicle Lock System

Garage its a “standalone” script, i mean it has nothing todo with Advanced Vehicle Lock System as it maintains only “Keys” of vehicle.
It will work with any add-on / replace vehicle.
About custom name , there’s exposed(non escroewed files server/client side both) to retrieve full vehicle name or default from metafiles.
Also there’s guide how to use our exports/handlers for your other scripts to create a new key on vehicle spawn, on vehicle purchase(veh shop etc). This weekend also coming a new update on.
@Brekeriello

New Add-On script for use if anyone interested
qb_nyam_keyshop Made by Baelroak/@Baelroak

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Changelog: Version 2.4

  1. New configurable option (Config.Optiosn.lockpick.distance), minimum distance to be able to lockpick a vehicle, increase it i
  2. New event to toggle vehicle locks, trigger it via client or server (vehicle needed, if not vehicle, wont work, vehicle means vehicle entity aka ‘closest vehicle’)
RegisterNetEvent('nyam_vehiclekeys:toggleLocks', function(vehicle, vehiclePlate, animated)
  1. Cleanup some unused variables

next version will include police notification & stress (configurable) on hotwire/lockpick

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Any holiday sales going on? :smirk:

Also what is the resmon like on this script?

All info on the main topic.

Discount started till end of the year. Check our new prices on the list.
Current Script: -15€
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Version 3.0

  • Complete rewrite
  • New configure options
  • New exposed functions, such as notification, skillbar, progbar and much more.
  • Better performance
  • New inventories supported (qs_inventory, core_inventory)

If the server is restarted, will the car key still recognize the vehicle

Yes ofcourse item keys will work after a server restart!