Hello! I have an addon Liberty City map that I have moved from it’s original spot with YBN mover. I am very happy with the way it turned out however the traffic is still floating in the original place (As expected because the program does not move the traffic).
But is there any way to move the traffic nodes (Ynd files) without having to redo them all?
well technically its possible to redo them on codewalker, why he wouldnt be able to load a map on codewalker? the software is meant for that purpose lol
Lol well this thread blew up after 9 months, I appreciate all of the responses.
So what I did to get around the issue is just convert the addon map into a singleplayer DLC and loaded it into codewalker, then loaded the traffic nodes and moved them across 1 quadrant at a time