Mors Mutual - Hoch Interactive

Mors Mutual - Hoch Interactive

Stop using server restarts as insurance.

If your server has an economy, towing, impound, mechanics, or any kind of “actions have consequences” RP, server-restart recovery is a silent economy killer. Players learn the meta, loss becomes meaningless, and your loops get bypassed.

Mors Mutual fixes that with a GTA Online–inspired insurance experience rebuilt for roleplay:
Open phone → file claim → pay deductible → recover through your defined process (garage / impound / pickup). Balanced, configurable, and designed to stay fair.

What you’re buying

  • Eliminates tsunami-based recovery and other “just wait it out” loopholes
  • Restores real consequences while still keeping RP fun and accessible
  • Strengthens towing / impound / mechanic gameplay loops instead of bypassing them
  • Adds a believable money sink that you can tune to your economy
  • Reduces admin headaches with controls + logging to spot abuse patterns

Core Features

Player-facing

  • In-phone claims flow for lost/destroyed/unrecoverable vehicles
  • Guided claim experience with eligibility messaging (no guessing, no confusion)
  • Clear cost breakdown before submitting (deductible + fees + total)
  • Optional claim options (e.g., expedited pickup) if enabled on your server

Server owner controls

  • Deductibles, fees, cooldowns, claim caps (per your balance philosophy)
  • Recovery routing to your chosen destinations (garage / impound / pickup points)
  • Anti-abuse options + logging to keep the system honest
  • Branding-friendly UI so it fits your phone/app ecosystem cleanly

How it feels in RP

Vehicle is gone. Instead of “wait for tsunami,” the player handles it like a citizen would:

  1. Opens the Mors Mutual app
  2. Selects the vehicle
  3. Sees eligibility + options
  4. Reviews the full cost breakdown
  5. Submits the claim → recovery follows your configured flow
    It becomes a roleplay action, not a server loophole.

Inside the App

  • Home: Policy status, next due date/time, weekly premium estimate, one-tap actions
  • Vehicles: Coverage, premium, deductible, autopay, claim count + quick claim shortcut
  • Vehicle Details: Tier/deductible/autopay/driver rating + policy actions and eligibility messaging
  • Claims: Guided “Start a Claim” flow + itemized cost breakdown + submit/cancel
  • Billing: Next payment, pay now, autopay management, payment history + filters
  • Account: Driver rating, risk score, discounts, premium estimates, and how rates evolve

Perfect for servers that…

  • Care about economy integrity and meaningful consequences
  • Run towing/impound/mechanic loops and want players to use them
  • Want to reduce “meta gaming” without making life miserable for civilians
  • Prefer systems that are configurable and enforceable, not vibes-based

TL:DR

  • Solves: Tsunami recovery meta
  • Adds: Phone claims + controlled recovery
  • Controls: Fees, deductibles, cooldowns, claim caps, logs
  • Best for: Servers that care about quality

TEBEX DOCS DISCORD CFX.RE SHOWCASE

PRICE: $19.99

Code is accessible Partially
Subscription-based No
Lines (approximately) ~5000 (excluding frontend)
Requirements LB Phone
Support Yes
13 Likes

Fire script brotha. Hope to see some new versions of this script in the future. Keep up the great work

2 Likes

Cool man

2 Likes

Changelog - Mors Mutual v1.01

Added

  • Introduced a new DOCUMENTATION.url file for quick access to project documentation.

Changed

  • Initialized global callback state in client/init.lua for consistent management across client modules.
  • Refactored insurance callback handling in client/callbacks/insurance.lua to guarantee global state exists before use.
  • Simplified callback waiting logic by adding a dedicated helper function to retrieve callback data.
  • Updated event handling in client/events/data.lua so all waiting callbacks are resolved using the latest insurance payload.
  • Improved server-side vehicle management functions to enhance parameter handling and overall maintainability.
  • Updated UI styles across multiple components for better consistency, responsiveness, and scaling behavior.

Removed

  • Removed unnecessary debug print statements to reduce console noise.
5 Likes

Changelog — Mors Mutual v1.02

Added

  • Added a Debug mode in config.lua to enable detailed logging for claims and insurance-related NUI callbacks.
  • Integrated debug print statements across key client and server flows to track vehicle destruction, claim submissions, and insurance data updates.

Changed

  • Enhanced vehicle and claim processing logic with improved error handling and more reliable notification behavior.
  • Updated the UI auto-refresh interval to improve performance and overall user experience.
  • Improved data fetching logic in script.js to ensure the latest insurance data is retrieved after modal interactions (including closing modals and processing claims).
  • Added error handling to refresh insurance data even when API calls fail.

Removed

  • Removed excessive UI-side debug logging to prevent console spam.
4 Likes

Awesome script brotha! Can’t wait to use this in my server!

2 Likes

awesome script would highly recommend great work

2 Likes

Launch Sale!

Price: $19.99 $16.99 - [15% OFF]

Until Sunday, December 11th

2 Likes

This thing is fucking sick, playing around with it right now. Our players are going to love this. Are you going to release more apps?

1 Like

Thank you! And yes, I have a few more apps I’ll be dropping in the coming weeks!
Also looking at adding support for yseries, 17movement, and npwd

2 Likes

One of the best apps i’ve seen made for LB Phone definitely recommend^^

1 Like

Are you looking for something thats cool & adds some more realistic RP? Then, this is the script for you! I’m recommending this :slight_smile:

1 Like

This guy stress tests everything he puts out, you don’t need to guess with hunter because he doesn’t miss!

1 Like

Really want to join the discord, but the invitation is invalid.

1 Like
1 Like

hey, are u also planing to bring the apps for GKS-Phone?

1 Like

Hi, GKS-Phone compatibility is planned for the near future, along with NPWD, 17Movement, and Yseries.

Aren’t you the guy who was in QB-Core showing/bragging how he was vibe coding this entire app with AI? Great job upholding your standards Cfx! :clown_face:

Shame what its come to.

please add vms_garagesv2 support

1 Like

Hi, I just took a look at their documentation and I see their garage script is a little different from others on the market. Since we don’t have the typical garages we can return a vehicle to, I’ve used the giveVehicle export to send the vehicle to the impound (no fine) for retrieval. I just pushed an update to add it for you. This integration can be found in hoch_morsmutual/unlocked/garage/vms_garagesv2

giveVehicle

Adding vehicles using export, application for example admin menu. After adding, the vehicle will go to the impound matching for the selected type.

---@param {source: number or nil}: ID of the player using export or nil
---@param {owner: number or string}: vehicle owner - player id or job name for company
---@param {type: string}: vehicle/boat/plane/helicopter (it must be a key from Config.VehicleTypes)
---@param {model: string}: model name of vehicle
---@param {plate: string}: license plate (Max 8 characters, special characters cannot be used!)
exports["vms_garagesv2"]:giveVehicle(
    source,
    owner,
    type,
    model,
    plate
)
1 Like