Molotov are not sync

Environment : Onesync, Canary, 1436 artifacts windows 4793

Throwable molotovs are not sync for other clients.

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This for the most part seems to be consistent with any flame particle - Fire arrows, moltovs, fire caused by igniting moonshine.

some solution?

Can confirm this still impacts 1491.18 as well. Fires in general don’t sync. Remote players will catch fire if targeted, but only on their client, no one else sees it.