It would be useful to be able to modify the vehicle and ped limits so to increase the frequency and amount that exist on the map at one time. In singleplayer you can do this by modifying the gameconfig such as “VehicleAmbientDensityMultiplier” and “VehicleUpperLimit”. Some way to modify these values, or values which lead to a similar affect would be great to have. Using current density / budget natives do little to increase population
Out of curiosity, are you currently running infinity+beyond? I’ve personally never had an issue with the amount of peds taking worldgrid in to consideration. In fact I’ve always felt like there are a bit too many.
That being said, the current natives (That I’m currently aware of that modify population) are these:
And there is a budget as well in that regard:
That being said, if no such thing exists already, it would be a nice addition. My only concern that comes with that is Beyond needs to be used to extend the limit further.
Yeah, running infinity+beyond with the standard resources (ie spawnmanager) with vMenu, nothing else. Already had a go with those natives, doesn’t seem to increase the amount however. The current amount is fine, and at a similar level to what I would get in GTA:O, but ideally would like to have the ability to modify the density and limits beyond that
Is there a way I can limit which cars/models peds drive and replace some models with custom cars?
See comments in feat(extra-natives-five): SET_DEFAULT_*_MULTIPLIER natives · Pull Request #642 · citizenfx/fivem · GitHub .
I suppose it’s almost possible to toy around with these mounters:
POPSCHED_FILE = 0xE,
ZONEBIND_FILE = 0xF,
AMBIENT_PED_MODEL_SET_FILE = 0x5A,
AMBIENT_PROP_MODEL_SET_FILE = 0x5B,
AMBIENT_VEHICLE_MODEL_SET_FILE = 0x5C,