Mod Pack Loaded List

I would like to know if there is a way, a log file, a command in the console to display a list of the mod packs loaded

And if we can know somewhere which mod are activated and other not, or if a mod is overwriting another

When you mix several graphic mods like NVE or V Definitive edition, you dont know which is working, or if it’s working together or conflicting etc…

For example I would like to use only the roads for one and only the vegetation for another…

But if Im missing a part in a rpf etc…

No One ?

I think there is nothing except the normal logging files from the client and only what is loaded is logged, i.e. the .dll files