Description
Presenting the La Mesa Prison interior, a project I dedicated 800 hours to completing. This is a 5 floor, 10 interior MLO designed for FiveM servers. The interiors are divided into floors, and scripts included are fully editable without encryption.
Tebex - with everything
Tebex - basic, only first and second floor
Check it out yourself! Join my showcase server: cfx.re/join/zyr9m4.
Animated Gate
Escape tunnels with simple digging script
Riot EntitySet Scenario (only in cellblock)
- 3 fully editable scripts (no encryption)
- Editable textures and basic GTA models
- Alarm system
Configuration
Below is an configuration file from the gate script:
Config = {
Framework = "standalone", -- "standalone", "esx-legacy", "qb-core"
-- ONLY IF FRAMEWORK IS "esx-legacy" or "qb-core", OTHERWISE IGNORED
JobName = "police", -- Job name to check if the player can open the gate
AllowCommand = false, -- Allow the command to open the gate from the console or chat
-- /opengate, /closegate
UseBuiltInButtonPrompt = true, -- Use the built-in button prompt to open the gate
BuiltinButtonControlId = 38, -- Control ID to open the gate https://docs.fivem.net/docs/game-references/controls/
BuiltinButtonText = 'Press ~g~[E]~w~ to use the gate', -- Button prompt text
GateDistance = 10.0, -- Distance to allow the player to open the gate
DoorCooldown = 8000, -- Cooldown to open the gate again (in milliseconds)
}
Code is accessible | Basic GTA models and textures |
Subscription-based | No |
MLO | Yes |
Number of rooms | 65 in all interiors |
Number of entities | ~1500 |
Requirements & dependencies | Build 3095 |
Support | Yes |
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | ~1200 |
Requirements | OneSync |
Support | Yes |