There has to be another modification that collides with my mod. Try removing all MLO’s or Maps near Legion Square and see if it works.
Added an alternative.
Thank you
just add the node file to the beach steam folder.
nodes460.ynd (19.1 KB)
Have you tried streaming it? It crashed for me when i last tried it. Gonna try tomorrow again and if it works i will upload the fix.
Thanks!
traffic acts crazy in this area, using the node…some drive on to the sidewalk and some drive below the ground
Love it! just a little issue
this happens to me but for the same aparttment i need to put an especific coords to works fine and not multiple textures changing every step
you have it? (for tp)
Ive streamed it for past 24hrs without crashing.
only thing i did was delete the nodes in the pool area. and left the remaining around it.
(did this in codewalker)
the traffic turning in was untouched as they should just continue down the path.
if someone does it better plz upload it
none of the nodes were touched there.
only the nodes going across the pool area were deleted.
What i did notice is the cars do that because they are making a U turn.
ill see if i can correct this
Update: I tried again and got same results. sorry , not sure how to really correct it
citizens gave some good feedback on it.
only thing i would suggest is utilizing that small pier with maybe a fishing shop or something.
seem like its cluttered with props but doesn’t really serve a purpose.
I was trying to test the new node, but now the game crashes when I drive past Bahama Mama.
Yes, we need someone to show us how to stream a .ynd
I was looking around everywhere on how to stream it but got no answer.
As i said, as soon as i find a way i will update it as soon as possible.
you stream ynd like any other file. steaming is the easy part.
im just not sure if deleting the problem nodes is ok , might have to detour the traffic nodes instead.
using codewalker , go to the area and set your selection to “path” to see the nodes.
Yeah the U turn stuff is weird lol
found this SetRoadsInArea - FiveM Natives @ Cfx.re Docs
going to see if it will work
noticed parking lot floors collision needs to be raised some. (beach)
where it transitions from the street to parking lot.
Yeah, seems to start here
I’ve done some more file changes too, fixed a few things that were facing the wrong way
And deleted a leftover collision here
Accidentally deleted something and have to fix some lods but shared it with Verpi
Not Working with Gabz maps : (
Can’t say I’m surprised. Gabz deliberately adds stuff so that only his maps are compatible with… his maps; he has no interest in helping other map creators or working with them to make sure things are compatible.
I’d rather pay to have fish suck dead skin off my feet than buy anything from Gabz…