This is perfect for any housing system. Let your players build their own apartments!
This package doesn’t include any script, so its fully standalone, and compatible with any framework (ESX, QBCore, etc…)
Out of curiosity before I think about purchasing this; you mention co-ordinates in the post, in QB the script spawns the shell as an object under the map.
Are your shells compatible with that or are they supposed to be instanced areas?
It would really suck to have these shells loaded in all the time in places where I don’t want them to be.
Not trying to be mean or anything, just asking questions before considering a purchase. The shells look amazing.
These seem to be static shells set in place in codewalker, from what you’re saying qb-houses won’t spawn these but you could make a separate function to teleport inside one of these instead, and all behaviours could match, furniture stashes etc
That’s exactly what I assumed, not interested in static shells sadly.
I described how your solution is something I’m trying to avoid because if multiple players purchase a property that would use this shell, they need to be instanced You don’t want everyone who owns the apartment to be able to see each other inside all the time, right?
Yeah the way I use these “one off” housing interiors is to create a function and then only use that command for that specific house, it’s how I use the penthouses that are already in GTA V, it’s a function per house basically