Minimap showing on screen for multicharacter

I have the Trygon Hud installed in my Qbcore server but in the multicharacter it shows up in the background for some reason. If anyone know how to fix this please let me know.

Check if the key binds are the same for interacting with the two: opening the menu and enabling the big minimap. If not, look for SetBigmapActive() in the multicharacter code, maybe it triggers it when you open it.

Where would that be under because the client looks like this

Did you buy the resource?

Yes its a paid resource

Since it’s encrypted, you can’t do much, other than ask the author himself

You can make a simple script, that checks if the player is in character selection mode and if the minimap is open, and then try to close the minimap.

Example:

if minimapOpen and isInCharacterSelection then
    closeMinimap
end

This is pseudocode (code with words that isn’t actually code)

Hi, i’we ben searching this multi character that u are using for long time… and can you please tell me the name?

Hey Im sorry its late but um-multicharacter is the name of the script