MI Outfit Bag

MI Outfit Bag :school_satchel:


The Most Advanced Outfit Bag System for FiveM (QBCore / ESX / Qbox)

MI Outfit Bag brings a clean, immersive, and optimized way to manage outfits anywhere on your server.
Drop the bag on the ground, open it with a modern UI, preview outfits instantly, and switch looks in seconds.

Built for serious roleplay servers, this system focuses on realism, organization, and smooth gameplay.
(Add your screenshots / grid here)

Screenshot 1
Screenshot 2
Screenshot 3


:sparkles: Features

  • Portable Outfit Bag

    • Drop the bag anywhere
    • Open, browse, and manage outfits on the go
  • Instant Outfit Access + Preview

    • View all saved outfits instantly
    • Preview before equipping
  • Full Outfit Equip

    • Switch to a complete outfit with one click
    • Smooth and fast outfit switching
  • Piece-by-Piece Mixing

    • Mix clothing pieces from different outfits
    • Create unique combinations easily
  • Save & Organize

    • Save new outfits anytime
    • Custom names + icons for easy searching later
  • Lock / Share System

    • Lock your bag for privacy (owner-only)
    • Or keep it open and share outfits with friends
  • Persistent Storage

    • Pick up the bag and store it back in your inventory
    • Keeps all outfits saved for future use (metadata saving)
  • Job Outfit Bags

    • Create bags for any job you want
    • Place them in different locations for workers
  • Grade-Based Uniforms

    • Optional rank/grade outfits system
    • Players automatically access uniforms based on their grade
  • Fully Configurable

    • Everything is configurable through config.lua
    • Easy to customize for any server style

:zap: Performance



fast outfit applying

  • Built for multiplayer environments

:jigsaw: Dependencies

Required

  • ox_lib

Supported / Optional

  • ox_target / qb-target
  • ox_inventory / qb-inventory
  • QBCore / Qbox / ESX (depending on your setup)

:hammer_and_wrench: Installation (Quick)

  1. Drop the resource folder into your resources directory
  2. Ensure it in your server.cfg
  3. Make sure dependencies are running:
    • ox_lib
    • target/inventory resources you use
  4. Edit config.lua:
    • Bag item name
    • Bag model
    • Max outfits
    • Job locations + grade outfits
    • Lock/share settings

:closed_lock_with_key: Asset Protection

This resource uses CFX Asset Escrow & encryption.

Editable files:

  • config.lua

:shopping_cart: Purchase

Tebex:

https://minovic-store.tebex.io/package/7247441


:telephone_receiver: Support

Support is available after purchase via Discord.

Mi


Code

Item Value
Code is accessible No (Escrow protected)
Subscription-based No
Requirements & dependencies ox_lib
Support Yes
2 Likes

Very unique idea! I like it :heart_on_fire:

1 Like

well, not really a unique idea. this is just clearly a clone of outfit bag

The idea of an outfit bag isn’t exclusive to one resource It’s a concept that has existed for a while.
i have added my own features and design choices , there’s not so much you can add to this type of system the difference is in the details and implementation.

1 Like

I see, but apart from that its still very clean!

1 Like

Thank you !

1 Like

whatever makes you feel better :slightly_smiling_face:

Basically the same at this one, but just for 15 Euro right?

you have a lot of nerve…

Mi-outfitbag 1.0.1

  • Multiple Bag Support: Replaced the single item configuration with Config.BagItems, allowing you to define unlimited bag types (e.g., Small, Medium, Large) , Each bag item can now have its own unique storage capacity and assign different prop models to different bag items.

Does it not contain SQL?

The outfit information is saved in the item’s metadata