MOONO
1
mGarage
- esx/standalone/qbox/ox(not finish)
- Create garages/impounds in-game or in DefaultGarages
- Garage action: Target/TextUI
- Multilanguage
- Garages for jobs
- Vehicle search in the garage interface
- Custom vehicle garages
- Rent A Car garages
- Obtain an item key if necessary
- Mark vehicles outside the garage
- Share vehicles with companions
- Save vehicles with fake license plates (using the ‘fakeplate’ item from mVehicle)
- Impound with societies
- Functions to integrate the garage into any housing system
- Function to impound vehicles
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- The impound can establish a society account
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- Function to remove time from a plate vehicle
How To install Read de Documents
Create/edit Garages in game
-Create
-Edit
Garage Images
Impound Images
Rent A car
Dependecy
Dowload Garage
Functions
OpenGarage
exports.mGarage:OpenGarage({
name = 'GARAGE ID/NAME',
garagetype = 'garage',
intocar = true,
carType = { 'automobile', 'bike' },
spawnpos = { vec4(0, 0, 0, 0) }
})
SaveCar
exports.mGarage:SaveCar({
name = 'GARAGE ID/NAME',
garagetype = 'garage',
entity = vehicleEntity or false to getVehiclePedIsIn,
carType = { 'automobile', 'bike' },
})
impound Vehicle
exports.mGarage:ImpoundVehicle({
vehicle = Vehicle entity,
impoundName = 'Impound Name'
})
Remove time for recovery vehicle
-- open input to set plate
exports.mGarage:UnpoundVehicle()
-- or direct plate
exports.mGarage:UnpoundVehicle(plate)
27 Likes
Seriously, you are a great creator
1 Like
I love the idea, is there going to be a qbcore version?
1 Like
MOONO
5
If maybe I dare to do it, it’s not much, but I don’t promise when
2 Likes
I try them but but only mistakes
PLEASE… add it to tebex to ^^ 
2 Likes
MOONO
12
pleas re-dowload mVehicle and mGarage since I just uploaded a small update due to an error.
If your vehicle does not have parking, it will not leave in any parking lot…
2 Likes

good job
Thank you very much, but this works on your car showroom script only mVehicleshop
Okay, thanks <3 and wiothout OX Inv fdor that
1 Like
MOONO
15
How is it possible that the retrieve button appears if the vehicle is outside 
I do not recommend using the vehicle store…
1 Like
The car has already been Garage
How do i implement this to my vehicleshop script?
MOONO
19
That seems like I’m not inserting the corresponding things into the database. Read the documentation or README
MOONO
20
Using mVehicle functions
Edit
Add a specific feature when a player gets a vehicle from a store, so they have control over using it.
Update mVehicle
– Server Event
TriggerEvent(‘mVehicle:OnBuyVehicle’, source, vehicleEntity)
1 Like