Metal Detector for RedM

BGS Metal Detector

A fully working, fully animated recreation of base game metal detecting for RedM servers!

Highly detailed and highly configurable. Completely animated digging/looting process, and animated and correctly-lit metal detector prop with correct audio!

Works in the daytime!

Uses the base game functionality to recreate metal detecting in RedM servers! Can choose between pulsing strobe lights or a steady light that dims/brightens based on proximity to configured locations.

Locations are highly configurable, allowing for multiple items, correctly-calculated reward chances, and the ability to reward weapons.

Allows for multiple ways of handling used nodes - can either grey out/disable prompt text, or simply not have them be findable at all!

Used nodes are stored server side, so relogging players will not be able to use them again.

All keys and language are configurable.

Max/min distance to node is configurable.

Also allows for the use of custom framework functions, if desired. Preconfigured for VORP/RSG.

PRICE: $20

Link: https://bgs.tebex.io/package/6397559

Video: https://youtu.be/QZ1OwxZUoek

Code is accessible No
Subscription-based No
Lines (approximately) 500
Requirements VORP, RSG, or Standalone
Support Yes
3 Likes

UPDATE

Added config option for colorful lighting; will turn the light from red to green depending on distance to node. See example pictures below!

Works with both pulsing light mode and static light mode. Example below is static light mode, hence the difference in brightness levels.