Memory leaks

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GTA V version? 1.0.1604.0
Up to date? yes
Legit or Pirate copy? legit
Steam/CD/Social Club? steam
Windows version? win 10 pro
Did you try to delete caches.xml and try again? yes
Error screenshot (if any)
System specifications I7-3770 @3.40GHz, 18GB ram, Nvidia Gforce GTX 980 w/4Gb Ram

What did you do to get this issue? memory leak
What server did you get this issue on? as soon as i open fivem
CitizenFX.log file CitizenFX.log (219.9 KB)
.dmp files/report IDs

If an issue with starting:
GTA V folder screenshot
GTA V/update/x64/dlcpacks screenshot
Filepath to FiveM folder D:\Program Files\Fivem
FiveM client folder screenshot
Did you try to disable/uninstall your Anti-virus?

Also add what you already tried so far.
Uninstalled and reinstalled, restarted PC and still get memory leaks

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… what?

A memory leak is where memory usage increases over time without anything happening.

What you’re showing is merely memory usage existing. It is obvious that when you load into a server, more memory is being used than when you’re idle in the main menu.

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I’ve experienced this myself. As I allow the game to run my memory will continually creep up in usage. According to task manager yesterday FiveM was eating 10 Gigs of ram… 10… While the person’s graph doesn’t necessarily show this, it is a real issue.

Does this also happen on a clean server without any add-on resources?

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… which is within normal range for a modern PC game.

@lawrencium yes that’s the definition of memory leak but, you are wrong about it being server related as soon as I open fivem its starts eating ram. Not that you care because fivem doesn’t apply fixes , but it I am a high lvl programmer and i know a memory leak when i see one I can even take video of it eating ram so you can see that its eating ram instead of pictures which you obviously cant read right.

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If you’re smoking meth, and have 4 instances of the game open i’d suppose 10 is normal. FiveM normally uses FIVE gigs for me. Its also not normal for that shit to continually CREEP, not fluctuate, CREEP to 10. It was still slowly creeping above 10 when I killed the program.

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Any specifics as to which subprocess is having an increase in commit size?

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On what fucking planet is 10GB of ram normal on modern games?


GTA Online also tends to use ~8-10 GB of commit if such is available, the RAGE engine does dynamic caching based on the available system/GPU memory amount.


Player Unknown’s Battlegrounds gets very close to that mark.

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without proof i don’t believe it because when i play i use 5GB MAX

I’m not sure how ‘proof’ ties into an issue report. Also, please refrain from personal attacks - you’re the one asking for help, please try to be a bit polite.

Please answer the questions asked above by @yttrium and @einsteinium.

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Expanding the processes on task manager, it appears to be FiveM_GTAProcess.exe

And is this only happening during the main menu, while in-game, both, and also on servers with ‘less’ add-on content?

how am i supposed to be polite when your tell me its the server NOT you? when i showed obvious proof its FIVEM

GTA V SP, latest build as of today (1604), loaded into singleplayer and drove around for a minute or so.


  • Name
  • PID
  • Status
  • CPU
  • Commit size
  • Handles
  • Threads
  • Command line
  • Description
  • GPU
  • Dedicated GPU memory

Creeps are much slower in the menu, while still there. When in-game itself, it seems that a server with 5 addons, vs a server with 30 addons will creep just about as badly.

Nobody in this topic has been stating that - all that was asked is the following:

This is a question, not a statement.