MARKET ROBBERY SYSTEM for FiveM
Give your players an immersive robbery experience with modern UI, real-time progress tracking, police notifications, and complete exploit protection. Add unlimited custom locations anywhere on the map.
Compatible with ESX, QBCore, and Qbox (automatic framework detection + inventory wrappers).
Images
21 Pre-Configured Locations + Unlimited Custom Ready-to-use robbery spots across the map, or add your own locations with simple coordinate entry. Each location has independent reward ranges.
Modern NUI Interface Sleek UI with live countdown timer, progress visualization, loot preview, and interactive start/withdraw buttons.
Advanced Police Alert System Real-time notifications with street names, red map blips (60s duration), and updates for start/complete/cancel events.
Flexible Item & Weapon Requirements Optional lockpick/weapon system with server-side validation and configurable item consumption on use.
Discord Webhook Logging Professional embeds for every robbery (started/completed/cancelled) with customizable colors, player data, and timestamps.
Smart Cooldown & Limit System Per-location cooldowns (default 10 min), simultaneous robbery limits (default 3), and minimum police requirements.
Exploit-Safe Architecture Server-side reward calculation, distance validation every tick, anti-duplication protection, and NUI DevTools blocking.
Multi-Language Support Built-in translations for 6 languages (EN/DE/PL/FR/PT/ES) with easy custom language addition via locales.lua.
Fully Customizable Visuals Configure blips, 3D markers, radius zones, optional NPCs, props, colors (RGBA), and interaction distances.
Framework Auto-Detect Works with ESX, QBCore, and Qbox with automatic framework detection on resource start.
Dynamic Reward Balancing Independent min/max ranges per location (city/suburban/remote) with randomized payouts and item-based rewards.
Optimized Performance Distance-based marker rendering and efficient server tick validation for smooth gameplay on large servers.
LINKS
Purchase
Documentation
Technical Details
| Feature | Details |
|---|---|
| Code Access | Escrow |
| Framework | ESX / QBCore / Qbox |
| Subscription Required? | No |
| Support Included? | Yes |





