Manual Transmission

Manual Transmission script. Still a work in progress but will be updating regularly.

/stick is the command for now

TODO:

  • Adding more clutch functions

  • Create Export to have the option to use while in a race

  • Add sql and function to sell vehicle as a manual

I am bored tell me what you need!

[UPDATE]
Updated a few things I forgot in testing. Check your version. Added simulated downshifting and the ability to stay full RPM while holding down left shift. The sound goes away when doing this :confused: working to see if that can even be fixed.

4 Likes

Does this make every car have a manual transmission or is there a whitelist to add the cars you want?

Any car that you are in do /stick. I want to create a sql that you can with allow you to purchase a vehicle and store that for the car. I am open to ideas this is just proof of concept at the moment.

I do have variable that isn’t implement yet in the config.

you may use a json file or add a table to owned_vehicles or player_vehicles tables of popular frameworks like esx or qbcore

just saw that you already did what i recommended :smiley:

1 Like

I have it working on my test server just trying to clean it up before i add it.

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i just tried it you’re a GOAT love the UI and logic and it works perfectly.

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Esx also please

after he cooks i can convert to esx if he does not ^^

I don’t know if this is possible but it would be dope to combine your script with this vehicle menu.

So instead of just running a command, maybe a button to switch between modes. Automatic or manual.

2 Likes

I have added exports! With exports other dev’s can use it to do all kinds of things. I will do my own vehicle menu soon. Also have a handling editor coming and a interceptor script for pd cars.

2 Likes

just tried works great ^^ thanks for this great resource <3

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Ty for the kind words!

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This wont work or ESX?

You can easily convert it to ESX since there aren’t many changes required for it to work with ESX. I’m using ESX as well. I tried converting it but ran into some issues…the UI isn’t responding to any input, and the clutch doesn’t seem to have any effect. However, I’ll keep working on it until it’s fully functional. Maybe someone more experienced can manage to get it working for ESX faster.