Make a power multiplier based on LSC upgrades


How could I work with custom value from add on car files? To be more specific, I am trying to get this value into the script that would SetVehicleEnginePowerMultiplier:


Also, I would very appreciate, if anyone would demonstrate me how to take specific value from vehicle database below, from which I need to use modEngine: “x”:

Is something like this possible? The reason to all this is that I would like to make a working custom LSC upgrades for specific cars. Eg. so cheaper and fully tuned Hondas could be able to catch up stock Porsche etc. :smile: