M1899 inverted holstering placement and animation fix
(I’m using my m1911 model in this screenshot)
Before:
After:
With this you can also add more entries for other different side-arms and alter how deep you want to have them be seated within the holster:
<mosquito>
<CWeaponInfo>
<Name>weapon_pistol_m1899</Name>
<ShortArmHolsterDOF value="2" />
</CWeaponInfo>
<CWeaponInfo>
<Name>weapon_pistol_mauser</Name> <!-- Extra Example -->
<ShortArmHolsterDOF value="1" />
</CWeaponInfo>
<CWeaponInfo>
<Name>weapon_pistol_volcanic</Name> <!-- Extra Example -->
<ShortArmHolsterDOF value="3" />
</CWeaponInfo>
</mosquito>
I don’t know if someone has come out with a fix for this before but here you go.
Download the ready to use asset from my tebex:
https://erebus-scripts.tebex.io/category/mosquito-weapons
No keymaster needed.