M-FiveFingerFillet | NPC Opponents, PvP Wagers & 4 Modes | VORP & RSG

M-FiveFingerFillet brings Five Finger Fillet to RedM with RDR2’s own knife animations, table cameras, minigame HUD, sounds and NPC voice lines. Challenge an NPC, put down an in-game cash wager against another player, or practise on your own. Works on VORP and RSG.

Script Trailer · Get it on Tebex for only 24.99$

**AT A GLANCE**

- Four modes: Classic, Guts, Burnout and free Solo practice

- Play against voiced NPC opponents or another player

- Both players confirm the wager before either stake is taken

- Native knife animations, flourishes, cut reactions and win/loss animations

- Table cameras, opponent-hand zoom, portraits and the game’s minigame HUD

- Knife impacts on wood and fingers, visible injuries and blood effects

- NPCs walk to their break spots and use waiting/smoking idles

- Stay seated after a match to choose what to do next

- Three configured town locations with map blips

**FOUR WAYS TO PLAY**

- **Classic:** complete the required laps and compete for the faster time. First to two round wins takes the pot.

- **Guts:** complete as many laps as possible in 20 seconds, with no fixed cut limit.

- **Burnout:** a 30-second turn with one attempt. A mistake ends the attempt.

- **Solo:** free practice with sequence selection and saved personal records.

Twelve input patterns span four difficulty tiers. Flourishes are available in the modes and situations that allow them.

**NPC OPPONENTS**

NPCs have their own seated and break periods, rather than sitting down whenever a player does. They walk between the table and break position, idle while waiting, and use native Five Finger Fillet speech and reactions during matches.

Ask an opponent to take a break to open the seat for another player, or invite the opponent back when the seat is empty. NPC models, voices and break positions can be configured per table. NPCs can also be disabled globally or at individual tables.

**PLAYER WAGERS AND THE LOBBY**

The host selects the mode and shared wager. Both players must choose Ready for those terms before their cash is taken. Changing the mode or wager clears both confirmations.

Rounds, stakes, results and payouts are controlled by the server. Completed games return to the seated lobby, so players can choose another match, change mode or leave. Leaving an active human match forfeits to the remaining player.

**CONFIGURATION**

- Table locations, headings, availability and default mode

- NPC enable/disable, models, voices, difficulty tier and virtual budget

- Break positions and seated/break timing ranges

- Human wager minimum, maximum and step amount

- Available modes and Solo practice attempts

- Blips, interaction distances, tips and portraits

- Knife sounds, NPC dialogue and music

- English locale with support for additional locale files

**REQUIREMENTS**

- VORP Core or RSG Core

Discord · Buy on Tebex
Code is accessible Configs only
Subscription-based No
Lines (approximately) 8k+
Requirements Vorp Or RSG
Support Yes