Yes it is controller compatible, (same controls as original) is there another resource disabling controller input for some reason?
shouldnt be but let me ask if i need to take out the original
hi, I tried to add an add-on vehicle (AMG GTR Police) to the SIRENS.lua list, the āgameNameā is āamggtrā. So I entered [āamggtrā] = {1, 2, 3, 4} under SIREN_ASSIGNMENTS, but it is not activated in the game. but if I choose another police add-on vehicle (Mustang Fastback police) the controls are displayed and the menu works, even though I have not entered the game name [āfastbackā]. hope you can help.
Is the vehicle of EMERGENCY_VC class?
That is what determines which vehicles LVC treats as emergency vehicles. LVC provides limited functionality to non-emergency vehicles, and full functionality to emergency vehicles.
nice, i change it and it works now, thank you
How do I change the key of the siren?
In /UTIL/cl_lvc.lua
are the primary controls for LVC. For the siren it is line#655:
------ TOG LX SIREN ------
elseif IsDisabledControlJustReleased(0, 19) then
can we get a detailed video showing how to add our own sirens ?
Far as adding your own sirens I would like some clarity on that as well. I am streaming custom audio server sided but I do not know how to have LVC V3 to pull from those files. Also I tried using wmsirens and the other server sided sirens and non of them work.
I followed the tutorials from YouTube and the guides from the sites.
We are using server sided sirens. With 90% of the vehicles, the assigned sirens work. Some of the other vehicles, the assigned sirens do not work and the sirens default to other sirens. I have put the correct names of the vehicles, as well as used different folders in the sirens main, but nothing has worked. Any help for this?
Are you sure youāre using the game names not the spawn names? Some vehicle developers default the game name to their spawn name, others do not.
To help solve the mystery you can set debug_mode 'true'
in fxmanifest, refresh
, and restart lvc
. If the vehicle is pulling the DEFAULT profile lvc will print on screen "Using āDEFAULTā profile for '<gameName>`.
If the sirens are pulling the correct profile but are just silent then itās an AWC issue with the server sided audio script.
Ok thanks! That method worked for a couple of them. I still have two that are assigned sirens but keep defaulting to another profile for some reason that is not in their assigned pack. I have used their game names and spawn names and nothing seems to work. Thanks for the help!
How I got mine working: game names are caps sensitive, for example since the vehicles already in sirens.lua are capitals, I was trying to put in my fire engine as āPENGINEā when really it needed to be āpengineā. Hope this helped at least a little ( @Jwil02 )
Wow, this is an amazing release. Thank you!
Is there any way to create new HUD?
Yes, youāll need to have some webdesign experience as itās drawn in NUI. lvc.html, lvc.css, textures control the HUD graphics.
with this script can you have custom sirens with it if so what lua file do you have to edit?
Try giving the wiki a read.
Alright thanks a lot
Hey I have downloaded the latest version which is 3.2.8 and I ensured it in the server.cfg and for some reason it doesnāt want to load in does anyone know why?