Luxart Vehicle Control V3

Up arrow is able to be removed server-sided inside cl_lvc.lua, which is a server-sided thing, not client sided, unfortunately.

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could there be doppler effect?

Doppler effects live in the audio banks not the script. You can adjust the doppler effect in Server Sided Sounds and Sirens in one of the files oac, or dat can’t remember.

Hi ! Quick question, I have input issues on a server with 300+ players. The controls have lags. Is there a way to reduce this problem ? Also, In the event logger I see A LOT of events from this resource, is it possible to reduce this ? Thank you.

Not really… The resource is open source I invite you to contribute.

Reducing the number events will only increase the delay, sirens are completely event based that are broadcast to every players ~400 frames.

I see. Have you ever had this kind of report ?
Because I see this resource on other (biggers) servers and they have no issues with it.

The weird thing is that I don’t have this issue on my local server, but on the production, even with small people (less than 20 online) I have this annoying lag…

Maybe anticheat or event monitoring resources, not sure what else could cause it besides limited cpu time.

Hmm, we are using waveshield. But only on a single server, and both have the problem :thinking: