LS Horse Racing | VORP Automated Tournament & Racing System

LS Horse Racing | VORP Automated Tournament & Racing System

Bring a competitive, thrilling, and immersive equestrian tournament experience to your RedM server with Luna Horse Racing. This VORP-focused resource enables server-wide automated horse racing tournaments, customizable tracks, entry fee pools, equalized racehorses, persistent stats, and an authoritative anti-cheat engine rendered through authentic native RDR2 graphics.

Designed for roleplay servers that want a structured, fair-play, and polished racing system without unnecessary clutter or complex UI dependencies.

:glowing_star: Core Features

:trophy: Automated Tournament Engine
Background scheduler automatically hosts tournaments at configurable intervals with auto-rotation across tracks, custom registration timers, and early start when grid capacity is reached.

:horse: Equalized Fair-Play Racehorses
Spawns identical, health & stamina boosted racehorses for all participants upon arena entry, guaranteeing a purely skill-based competition regardless of personal horse stats.

:paintbrush: 100% Native RDR2 Visual UI
Utilizes authentic Red Dead Redemption 2 visual textures, native prompts, audio cues, dynamic HUD overlays, and scoreboard graphics for zero immersion break.

:moneybag: Multi-Currency Entry & Reward System
Support for Cash, Gold Bars, and Role Tokens. Entry fees are collected safely into secure server ledgers with automatic refunds on cancellations or disconnects.

:bar_chart: Persistent Leaderboards & Lifetime Stats
Tracks lifetime wins, podium finishes, fastest lap times, and total earnings backed by clean SQL database logging (install.sql).

:shield: Server-Authoritative Anti-Cheat
Real-time server validation for checkpoint triggers, speed limits, off-track boundary tolerances, vehicle/teleport checks, and participant bucket isolation.

:camera: Cinematic Overhead Grid Camera
Smooth scripted bird’s-eye overhead camera views present the starting grid during preparation, bringing a dramatic western sports feel to every race.

:construction: Visual & Physical Track Barriers
Holographic visual boundary walls paired with invisible physical fences keep racers strictly on course without floating props or visual glitches.

:round_pushpin: Multi-Track System & Dynamic Rotations
Configure unlimited custom tracks with unique starting grids, lane spacings, checkpoint coordinates, finish lines, and corridor widths.

:bust_in_silhouette: Registration Stablehand NPCs
Optionally place interactive stablehand NPCs at race tracks with proximity prompts and map blips to allow physical in-world race registration.

:map: Live Minimap GPS Route
Renders a live objective-colored GPS path on the player’s minimap leading through upcoming checkpoints to the finish line.

:gear: Extensive Configuration
Tweak tournament intervals, entry fees, prize pools, security tolerances, barrier visuals, HUD elements, commands, and locales easily from config.lua and races.lua.

:electric_plug: VORP Focused
Built specifically for VORP Core, VORP character systems, VORP currency APIs, and oxmysql database performance.

:rocket: Highly Optimized Performance
Event-driven client/server synchronization with strict thread sleeping (0.00ms idle) and clean entity lifecycle management.


:link: Links

:shopping_cart: Purchase on Tebex ($24.90): [Click Here]

:speech_balloon: Discord Support: [Click Here]


:clipboard: Information

  • Code is accessible: No (Config, Races & Locales unlocked)
  • Subscription-based: No
  • Lines approximately: 4,500+
  • Requirements: RedM Server (OneSync Infinity), VORP Core, oxmysql
  • Framework: VORP
  • Database Required: Yes
  • Inventory Required: No
  • NUI Required: Yes (Lightweight pointer/sound engine)
  • Support: Yes

Luna Horse Racing is crafted for RedM server owners who want a clean, highly competitive, and immersive horse racing tournament system with fair-play mechanics, native UI, persistent stats, and complete server authority.