LS Horse Racing | VORP Automated Tournament & Racing System
Bring a competitive, thrilling, and immersive equestrian tournament experience to your RedM server with Luna Horse Racing. This VORP-focused resource enables server-wide automated horse racing tournaments, customizable tracks, entry fee pools, equalized racehorses, persistent stats, and an authoritative anti-cheat engine rendered through authentic native RDR2 graphics.
Designed for roleplay servers that want a structured, fair-play, and polished racing system without unnecessary clutter or complex UI dependencies.
Core Features
Automated Tournament Engine
Background scheduler automatically hosts tournaments at configurable intervals with auto-rotation across tracks, custom registration timers, and early start when grid capacity is reached.
Equalized Fair-Play Racehorses
Spawns identical, health & stamina boosted racehorses for all participants upon arena entry, guaranteeing a purely skill-based competition regardless of personal horse stats.
100% Native RDR2 Visual UI
Utilizes authentic Red Dead Redemption 2 visual textures, native prompts, audio cues, dynamic HUD overlays, and scoreboard graphics for zero immersion break.
Multi-Currency Entry & Reward System
Support for Cash, Gold Bars, and Role Tokens. Entry fees are collected safely into secure server ledgers with automatic refunds on cancellations or disconnects.
Persistent Leaderboards & Lifetime Stats
Tracks lifetime wins, podium finishes, fastest lap times, and total earnings backed by clean SQL database logging (install.sql).
Server-Authoritative Anti-Cheat
Real-time server validation for checkpoint triggers, speed limits, off-track boundary tolerances, vehicle/teleport checks, and participant bucket isolation.
Cinematic Overhead Grid Camera
Smooth scripted bird’s-eye overhead camera views present the starting grid during preparation, bringing a dramatic western sports feel to every race.
Visual & Physical Track Barriers
Holographic visual boundary walls paired with invisible physical fences keep racers strictly on course without floating props or visual glitches.
Multi-Track System & Dynamic Rotations
Configure unlimited custom tracks with unique starting grids, lane spacings, checkpoint coordinates, finish lines, and corridor widths.
Registration Stablehand NPCs
Optionally place interactive stablehand NPCs at race tracks with proximity prompts and map blips to allow physical in-world race registration.
Live Minimap GPS Route
Renders a live objective-colored GPS path on the player’s minimap leading through upcoming checkpoints to the finish line.
Extensive Configuration
Tweak tournament intervals, entry fees, prize pools, security tolerances, barrier visuals, HUD elements, commands, and locales easily from config.lua and races.lua.
VORP Focused
Built specifically for VORP Core, VORP character systems, VORP currency APIs, and oxmysql database performance.
Highly Optimized Performance
Event-driven client/server synchronization with strict thread sleeping (0.00ms idle) and clean entity lifecycle management.
Links
Purchase on Tebex ($24.90): [Click Here]
Discord Support: [Click Here]
Information
- Code is accessible: No (Config, Races & Locales unlocked)
- Subscription-based: No
- Lines approximately: 4,500+
- Requirements: RedM Server (OneSync Infinity), VORP Core, oxmysql
- Framework: VORP
- Database Required: Yes
- Inventory Required: No
- NUI Required: Yes (Lightweight pointer/sound engine)
- Support: Yes
Luna Horse Racing is crafted for RedM server owners who want a clean, highly competitive, and immersive horse racing tournament system with fair-play mechanics, native UI, persistent stats, and complete server authority.
