GTA V version? Latest version through steam
Up to date? Yes
Legit or Pirate copy? Legit
Steam/CD/Social Club? Steam
Windows version? 10 (latest build)
Did you try to delete caches.xml and try again? Yes
Error screenshot (if any)
What did you do to get this issue? Not sure what happened.
What server did you get this issue on? Mainly Asia Drift but none of them run smoothly.
CitizenFX.log file
.dmp files/report IDs
I’ve been battling FiveM for a while now. I’ve tried clearing my FiveM cache and reinstalling FiveM altogether, I even changed my power settings to optimal performance in windows settings. Sometimes it will be fine for a little bit but then my FPS will stutter like crazy and the game will freeze and i’ll need to restart my PC. Modern Warfare and other games run just fine on high and sometimes even max settings so I don’t know what the issue is with FiveM.
Specs:
Processor: AMD Ryzen 3 1200 Quad-Core
RAM: 16GB DDR4
Graphics Card: NVIDIA GeForce 1060 6GB
Monitor: Asus MG248 144hz
In-Game Settings:
DirectX Version: DirectX11
Screen Type: Fullscreen (most of the time)
Resolution: 1920x1080 144Hz
Aspect Ratio: Auto
Refresh Rate: Auto
Output Monitor: 1
FXAA: Off
MSAA: Off
NVIDIA TXAA: Off
Vsync: Off
Pause Game on Focus Loss: On
Population Density: 0%
Population Variety: 0%
Distance Scaling: 0%
Texture Quality: Normal
Shader Quality: Normal
Shadow Quality: Normal
Reflection Quality: Normal
Reflection MSAA: Off
Water Quality: Normal
Particles Quality: Normal
Grass Quality: Normal
Soft Shadows: Sharp
Motion Blur: Off
Anisotropic Filtering: Off
Ambient Occlusion: Off
Tesselation: Off
Advanced Graphics:
Long Shadows: Off
High Resolution Shadows: Off
High Detail Streaming While Flying: Off
Extended Distance Scaling: 0%
Frame Scaling Mode: Off
Video Memory: 1868 MB / 6143 MB
NVIDIA Control Panel Settings:
Image Sharpening: Sharpening Off, Scaling Disabled
Ambient Occlusion: Off
Anisotropic Filtering: Application-controlled
Antialiasing - FXAA: Off
Antialiasing - Mode: Application-controlled
Antialiasing - Setting: Application-controlled
Antialiasing - Transparency: Off
CUDA - GPUs: All
DSR - Factors: Off
DSR - Smoothness: Off
Low Latency Mode: Off
Max Frame Rate: Off
Monitor Technology: G-SYNC Compatible
Multi-Frame Sampled AA (MFAA): Off
OpenGL Rendering GPU: Auto-select
Power Management Mode: Prefer Maximum Performance
Preferred Refresh Rate (MG248): Highest Available
Shader Cache: On
Texture Filtering - Anisotropic Sample Option: On
Texture Filtering - Negative LOD Bias: Allow
Texture Filtering - Quality: High Performance
Texture Filtering - Trilinear Optimization: On
Threaded Optimization: Auto
I’m sure you didn’t need all these settings but I’ve tried as many things as I can think of and haven’t found anything that has worked.
any and all help is greatly welcomed.
thanks in advance