Low FPS on a Decent PC

GTA V version? Latest version through steam
Up to date? Yes
Legit or Pirate copy? Legit
Steam/CD/Social Club? Steam
Windows version? 10 (latest build)
Did you try to delete caches.xml and try again? Yes
Error screenshot (if any)
What did you do to get this issue? Not sure what happened.
What server did you get this issue on? Mainly Asia Drift but none of them run smoothly.
CitizenFX.log file
.dmp files/report IDs

I’ve been battling FiveM for a while now. I’ve tried clearing my FiveM cache and reinstalling FiveM altogether, I even changed my power settings to optimal performance in windows settings. Sometimes it will be fine for a little bit but then my FPS will stutter like crazy and the game will freeze and i’ll need to restart my PC. Modern Warfare and other games run just fine on high and sometimes even max settings so I don’t know what the issue is with FiveM.

Specs:

Processor: AMD Ryzen 3 1200 Quad-Core

RAM: 16GB DDR4

Graphics Card: NVIDIA GeForce 1060 6GB

Monitor: Asus MG248 144hz

In-Game Settings:

DirectX Version: DirectX11

Screen Type: Fullscreen (most of the time)

Resolution: 1920x1080 144Hz

Aspect Ratio: Auto

Refresh Rate: Auto

Output Monitor: 1

FXAA: Off

MSAA: Off

NVIDIA TXAA: Off

Vsync: Off

Pause Game on Focus Loss: On

Population Density: 0%

Population Variety: 0%

Distance Scaling: 0%

Texture Quality: Normal

Shader Quality: Normal

Shadow Quality: Normal

Reflection Quality: Normal

Reflection MSAA: Off

Water Quality: Normal

Particles Quality: Normal

Grass Quality: Normal

Soft Shadows: Sharp

Motion Blur: Off

Anisotropic Filtering: Off

Ambient Occlusion: Off

Tesselation: Off

Advanced Graphics:

Long Shadows: Off

High Resolution Shadows: Off

High Detail Streaming While Flying: Off

Extended Distance Scaling: 0%

Frame Scaling Mode: Off

Video Memory: 1868 MB / 6143 MB

NVIDIA Control Panel Settings:

Image Sharpening: Sharpening Off, Scaling Disabled

Ambient Occlusion: Off

Anisotropic Filtering: Application-controlled

Antialiasing - FXAA: Off

Antialiasing - Mode: Application-controlled

Antialiasing - Setting: Application-controlled

Antialiasing - Transparency: Off

CUDA - GPUs: All

DSR - Factors: Off

DSR - Smoothness: Off

Low Latency Mode: Off

Max Frame Rate: Off

Monitor Technology: G-SYNC Compatible

Multi-Frame Sampled AA (MFAA): Off

OpenGL Rendering GPU: Auto-select

Power Management Mode: Prefer Maximum Performance

Preferred Refresh Rate (MG248): Highest Available

Shader Cache: On

Texture Filtering - Anisotropic Sample Option: On

Texture Filtering - Negative LOD Bias: Allow

Texture Filtering - Quality: High Performance

Texture Filtering - Trilinear Optimization: On

Threaded Optimization: Auto

I’m sure you didn’t need all these settings but I’ve tried as many things as I can think of and haven’t found anything that has worked.

any and all help is greatly welcomed.

thanks in advance :slight_smile:

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