LGF Vehicle Shop

Simple Vehicle shop For Fivem Server



Features

  • Vehicle Categories: Vehicles are grouped into categories for easier browsing.
  • Preview & Test Drive: Players can preview and test drive vehicles before purchasing.
  • Customizable: You can easily add and configure vehicles, setting prices, descriptions, and other details.
  • Job Restrictions: The shop supports job-based restrictions, so only specific jobs can access the vehicle purchase options.
  • Interaction Systems: Supports TextUI and ox_target for player interaction, but being open-source, it’s easy to implement other types of interactions.

Supported Frameworks

  • LegacyCore
  • ESX
  • Qbox
  • ND_Core
  • Ox_Core
  • Qb-Core
    Make sure you have the correct framework set up for it to work properly.

Dependencies

LGF_Vehicle Shop requires the following resources to work correctly:

  • ox_lib: Required for the general functionality of the system.
  • ox_inventory: Required if you plan to manage inventory-related actions or items in the vehicle shop.
  • LGF_UiPack: Required for the UI elements like ContextMenu and interactions (TextUI) in the shop.
  • ox_target: Optional. If you want to use the ox_target.

Link

3 Likes

Amazing Job on this question does this support job.type and job.name? would love For you to support PEFCL

the menu don’t show up

^1SCRIPT ERROR: @LGF_VehicleShop-main/modules/client/cl-zone.lua:87: No such export showTextUi in resource LGF_UiPack^7
^1SCRIPT ERROR: @LGF_VehicleShop-main/modules/client/cl-zone.lua:101: No such export hideTextUi in resource LGF_UiPack^7
^1SCRIPT ERROR: @LGF_VehicleShop-main/modules/client/cl-main.lua:57: No such export registerContextMenu in resource LGF_UiPack