Legion Square Speed Zone

The Legion Speed Zone brings more vegetation and traffic calming measures that help you add colour to your map whether using the default legion square or a custom one this pack runs standalone assets that allow you to use your own road packs and legion square without worrying about conflicting files.

This interior is currently on Version 2 with traffic nodes altered to ensure traffic follows the new traffic islands and speed bumps to avoid any content that could ruin your roleplay experience.

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  • Code is accessible - No
  • Subscription-based - No
  • Lines (approximately) - N/A
  • Requirements - FiveM Server
  • Support - Yes
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Wow very nicely made, looks really clean… But damn 20 pounds?? That’s way too steep for me :confused:

Unfortunately with the amount of time spent editing the traffic nodes to ensure the traffic follows the divisions and avoids hitting barriers etc as well as the time taken to create the models it’s as low as I can go for the standard non deal prices.

Are ymts used to re do traffic?
What all files were used that may have conflicts with other maps near by

For the legion square speed zones all props are placed as Add-on props so they don’t conflict. With regard to the Nodes, the traffic is formed into blocks so as long as you have no other interiors trying to stream the same node group then you won’t have any issues.
There is one texture change to a road towards the fuel station but it will just be a matter of which interior loads last to which one takes hold if you have interiors streaming the same road ymaps

so you could remove speed bumps, can you remove them in specific areas?
Or is that encrypted?

The asset is encrypted but you can simple delete the associated YDR file to remove the speed bumps from streaming. You would however end up removing all of the speed bumps if you done that.

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