I’m excited to share that I’ve made significant improvements to my FiveM script for the gym. Here are the key enhancements I’ve implemented:
Skill menu: I have added a skill menu feature, which allows users to enhance their characters’ abilities and track their progress. This feature provides an immersive and engaging experience for players.
Rent bike: To enhance the gameplay experience, I’ve integrated a rent bike option. Users can now conveniently rent a bike within the gym environment, adding an extra dimension of exploration and transportation options.
Better code:
Fully customizable config
With these new additions, my FiveM gym script has become more feature-rich, user-friendly, and customizable. I’m confident that these improvements will significantly enhance the overall gameplay experience for your users.
ESX.TriggerServerCallback('getStrength', function(strength)
ESX.TriggerServerCallback('getStamina', function(stamina)
..
-- Show the context menu
lib.showContext('skill_menu')
end)
end)
oof… If you’re using ox lib, why wouldn’t you use lib points and lib cbs? And nesting two callbacks like this is yikes
this is dope! been waiting for something like this able to help me use the skill system in a way where you can only do certain actions with a certain amount of str/stamina?
Bro at the moment I already added the function so that the same script gives you the skills without the need for another. Do you want me to send it to you by DM or updated it on the github ?
And I was just seeing that update them so that they are decreased from time to time and are not fixed, since I have it I tell you