Transform your FiveM server with the ultimate laundromat heist experience! This feature-rich robbery resource brings immersive criminal gameplay with computer hacking, randomized loot systems, and police integration perfect for any server.
Screenshots:
YouTube Preview: https://www.youtube.com/watch?v=UeettW3zezE
Purchase it here: https://kray-scripts.tebex.io/package/7105270
Join our Discord server: here
Resource Price: $14.99
(Available on Tebex)
Core Features
Multi-Framework Support
- Full QBX Core and QB Core compatibility
- Seamless framework detection and bridging
- Support for both ox_inventory and qb-inventory
- Works with ox_target and qb-target systems
- Automatic resource detection
Advanced Hacking System
- 4 different minigame options: datacrack, sn-hacking, ps-ui, ox_lib
- Separate door hacking and washer robbery mechanics
- Computer hacking to access back room
- Configurable difficulty levels for each system
- Timed door locks with auto-reset
Flexible Loot System
- Fixed or random reward modes
- Customizable loot tables with weighted chances
- Multiple item types with configurable drop rates
- “Nothing found” chance for realistic gameplay
- Separate loot pools for washers and search spots
Smart Cooldown Management
- Individual or global cooldown options
- Separate cooldowns for washers and search areas
- Configurable durations (default: 5 minutes)
- Server-synced across all players
- Persistent throughout sessions
Secured Safe Mechanic
- Spawnable safe prop in back room
- Pickup animation with progress bar
- Receives secured_safe item as reward
- Server-side validation for anti-exploit
- Auto-respawn with door lock timer
Gameplay Mechanics
Interactive Robbery System
- 10 washing machine targets at Jerry’s Laundromat
- Crowbar requirement with optional removal
- Realistic break-in animations
- Multiple search spots in back room
- Distance-based interaction validation
Door Security Features
- Computer hacking required for back room access
- USB hack item requirement (configurable)
- Support for ox_doorlock and qb-doorlock
- Timed unlock duration (default: 60 seconds for testing)
- Automatic re-locking after timer expires
Police Integration
- Configurable alert chance (default: 50%)
- Higher alert chance for door hacking (75%)
- Minimum police requirement option
- Support for 9 major dispatch systems
- Delayed alerts for realistic response
Dispatch System Support
Compatible with all major dispatch resources:
- ps-dispatch
- cd_dispatch
- core_dispatch
- rcore_dispatch
- qs-dispatch
- tk-dispatch
- linden_outlawalert
- origen_police
- Custom dispatch option
Fully configurable alerts with custom codes, messages, and blip settings for each system.
Hacking Minigame Options
Datacrack (GitHub - utkuali/datacrack: hacking minigame for fivem made with sprites)
- Difficulty levels from 2 to 5
- Decimal precision support (2.5, 3.7, etc.)
- Event-based callback system
SN-Hacking (GitHub - skeletonnetworks/SN-Hacking: SN-Hacking)
- 7 different game types included
- Memory Game, Number Up, Skill Check
- Thermite, Skill Bar, Color Picker, Memory Cards
- Individual configuration for each type
PS-UI (GitHub - Project-Sloth/ps-ui: Standalone UI System for FiveM)
- 5 minigame variants available
- Circle, Scrambler, Var, Maze, Thermite
- Adjustable time limits and difficulty
OX_Lib (GitHub - overextended/ox_lib: A FiveM resource and script library for Lua and JS.)
- Native skill check system
- Multiple difficulty levels
- Custom key combinations
- Mix and match difficulties per check
Extensive Configuration
Robbery Customization
- Enable/disable crowbar requirement
- Crowbar durability system
- Remove crowbar on use option
- Required item is changeable
- Custom item names for tools
- Adjustable animation durations
Reward Settings
- Multiple loot tables (washers, search spots, safe)
- Configurable min/max amounts
- Item labels and chances
- Fixed or random reward modes
- Nothing found probability
Security Options
- Minimum police requirement
- Police alert probabilities
- Separate alert chances for hacking
- Cooldown durations and types
- Distance validation
Visual Elements
- Customizable map blip
- Configurable blip icon, color, and size
- Optional blip enable/disable
- Target system icons and labels
- Progress bar customization
Complete Location Setup
Pre-Configured Locations
- Jerry’s Laundromat (levdevlev’s free MLO)
- 10 washing machine coordinates
- 4 search spot locations
- Computer hacking station
- Safe spawn location with offset
- Door configuration ready
You can get this MLO for free here:
Easy Adaptation
- All coordinates clearly labeled
- Simple vector3 format
- Heading values included
- Adjustable search radius
- Target zone sizing options
Anti-Exploit Features
Server-Side Validation
- Distance checks for all interactions
- Safe pickup validation
- Cooldown enforcement
- Item verification before rewards
- Exploit detection notifications
Doorlock Integration
- Proper state management
- Server authority for door locks
- Prevention of bypass attempts
- Sync across all clients
- Fallback for systems without doorlock
Easy Installation
- Ensure dependencies are installed (qb-core/qbx, ox_lib, target system)
- Add items & their images to your inventory system
- Add the doorlock configs to your doorlock system
- Adjust config.lua to your preferences
- Start the resource and begin robbing!
Requirements
If using QBX Framework
- QBX core framework
- Any of the supported minigames
- ox_inventory
- ox_lib
- ox_target
- ox_doorlock
If using QB Framework
- QB core framework
- Any of the supported minigames
- qb_inventory
- qb_target
- qb_doorlock
Perfect For
- Roleplay servers seeking criminal activities
- Servers wanting customizable robbery systems
- Communities that value player interaction
- Admins needing flexible configuration options
- Servers requiring multi-framework support
Documentation
Includes a comprehensive configuration file with over 400 lines of detailed comments explaining every option. Quick setup guide and framework compatibility notes included.
Performance Optimized
- Efficient target system usage
- Server-synced cooldowns
- Minimal client-side operations
- Optimized callback system
- Clean code structure
Customization Freedom
Every aspect is configurable:
- Item names and requirements
- Reward amounts and chances
- Animation durations
- Cooldown times
- Police alerts and chances
- Minigame & difficulties
- Visual elements
- Notification messages
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- So much more!
Supported Frameworks: QBX & QB
Support: Discord community included
Updates: Regular feature additions and improvements
|-------------------------------------|-----------------------------|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~1300 |
| Requirements | QB/QBX |
| Support | Yes |
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