Realistic roleplay logic based job.
We tried to make a logical electrician job for roleplay servers, the job wants the players to use their mind, not just spam “E” and earn money thing. So players won’t get bored easily because all the locations / defects are random everytime.
Works on ESX and QBCore
- Random Power Plants with randomized defects each time.
- Defects will also ask for different tools, so you need to be carefull to not make a mistake.
- Deposit system, so job vehicles have a value for the player, they will treat the van better.
- No vehicle spawn collision. Clothing animations. Toolbag system with 2 tools inside.
- Wrong fixes may cause shock, or with a low chance you may explode. (will kill the player on 2nd explosion)
- Infinity job search opportunity, you can keep working as much as you want.
- Job Cancel option, when you cancel the job you don’t need to go there, but you have 2-3 rights to cancel, the Boss can kick you out from the job.
- Bug / Tryhard free, players gotta keep the roleplay logic to keep working.
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Example: You can’t drive with the toolbag on your hand?
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Example2: if you forget the tools on the other plant, you can’t fix new defects, you must take it with you every time.
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Example3: No one can fix a high voltage current with their hands, so you must use the right tool.
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Example4: if you use wrong tools, you may get exploded. (you won’t die on first one but will get some damage)
Buy At Tebex (20€) ESX
Buy At Tebex (20€) QBCore
Our other works
KP-PizzaDelivery
KP-Exhaust Pop Ups
General Config Preview (total 220 lines)
Vehicle spawn areas, and clothing config.
Power Plants, there are 13 premade plants. You don’t need to spend time to add them.
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 900 |
Requirements | QBCore or ESX |
Support | Yes, Always |