Kivo-Inventory | Inventory Script | QBCore , ESX, QBox

Kivo-Inventory

Package

Video

Docs

Overview
A modern, clean, and highly customizable inventory system designed for performance and usability. The interface focuses on simplicity, fast interactions, and seamless framework compatibility, making it suitable for both roleplay and gameplay-focused servers.

Features

Modern UI RevampMinimal, polished design with fully adjustable colors, fonts, and layout structure to match your server style.
Smart Item Layout Clean grid system with sharp icons for quick recognition and better organization.
Quick Slot SystemResponsive hotbar for instant item use and equipment without opening menus.
Capacity & Balance IndicatorsClear visual feedback for weight, limits, and inventory status in real time.
Integrated Player InfoEssential player data accessible directly inside the inventory interface.
Smooth Drag & DropFluid interactions with responsive animations and customizable cursor effects.
Framework ReadySeamless integration with ESX, QBCore, QBox, and ox_inventory-based systems.

Performance
Optimized for low resource usage and smooth responsiveness across different resolutions. Built with scalability and stability in mind, ensuring reliable performance even on high-population servers.

Supported Frameworks: ESX • QBCore • QBox • ox_inventory-based setups

- Includes 2 Different Styles (Configurable in the Bridge Script)


(Get Support) Discord

Code is accessible No
Subscription-based No
Lines (approximately) 3,400 - 3,600
Requirements ox_lib, one sync, kivo inventory bridge (provided)
Support Yes
1 Like

Can you clarify what code is not accesible?

In line with GPL V3 (Which ox inventory has) you are required to provide its source

1 Like

If someone buys this asset, will you satisfy LGPL-V3 license and provide source code for the resource ?

must be open source

to clarify: this resource is an independent frontend that communicates with ox_inventory exclusively through its public API and exports. No source code from ox_inventory has been copied, modified, or derived the two codebases are entirely separate.

GPL/LGPL copyleft only applies to derivative works. Interacting with a library through its public interface does not make your software a derivative work that’s literally the distinction between GPL and LGPL.

Asking ai help it’s not a big move, to comply with GPL v3 obligations, can you publicly confirm whether your web/build was generated from a modified ox_inventory web/src? If not, please provide a screenshot of your independent source structure

Yes not deritative work…

  • Reuses all icons from ox_inventory, unless you can proove that you bought the same asset pack from the original creator with authorization to redistribute it in a paid package
  • Exact same UI layout, except you moved the hotbar below the player inventory

Even your docs claim it’s a redesign.

Sorry but I call BS. You didn’t even answer IgnoranceIsBliss asking you to clarify what code is not accessible. You’ve only claimed not redistributing a redesign whilst everything points at it being one.
Back your claims, prove to us that it is infact not just a redesign.