is there away to make people immune. i have an autistic boy who i cant have get sick and force him to medicate in game its 2 much. and some others that cant handle covid due to loss of family members. 2nd is there a way to trigger event randomly right now we get it when it rains everyone gets sick runs to pharmacy for meds passes them all around to each other. want to randomize it any weather. I
purchased it love it an want it back in.
Hi i have sent you a DM
Few suggestions after using for about a week
- Immunizationâs against things using needle/meds
- Ability to wear a mask or certain item to prevent getting sicknesses from other players
- Other animations to pick from such as drink/needles/pills etc
- Maybe a little hud icon that shows you youâre sick
- Cooldown feature when youâve taken a medication you wonât catch the same sickness again instantly from someone near you
Immunizationâs against things using needle/meds
This will probably come eventually
Ability to wear a mask or certain item to prevent getting sicknesses from other players
This is already a thing lol
Other animations to pick from such as drink/needles/pills etc
Also planned
Maybe a little hud icon that shows you youâre sick
Not going to do this since its possible for people to make there own within their hud
Cooldown feature when youâve taken a medication you wonât catch the same sickness again instantly from someone near you
This will also come eventually
Thanks for your feedback and suggestions! <3
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Super interested in this script but would at least like to see #1 and #5 from this list completed before I do.
open source?
Hi I brought this a while ago and im no dev so never got in my city can i get some help? I would be appreciated
Where should I add the source of player illnessďź
There is a system built in based off randomness and weather, it should all be located in the config
Hello, The script comes with a randomness system based on rain you can freely modify this in the config to suit your needs like so
function Search() -- Example on how the player could get a illness.
local playerPed = PlayerPedId()
if GetRainLevel() >= 0.3 and not IsPedInAnyVehicle(playerPed) and GetInteriorFromEntity(playerPed) == 0 then
exports['k_diseases']:CatchDisease("Common Cold", 25, true)
exports['k_diseases']:CatchDisease("Covid", 5, true)
exports['k_diseases']:CatchDisease("Headache", 25, true)
end
end
As for the last stand effects, this is intentional because when youâre down your still alive, i will update the script at somepoint to have an option to disable this though
so i could use the same exports for say a random chance to catch it when making a drug sale?
recomended
Yup exactly!
Thanks! Iâm glad you enjoy it
Hello Kypos i joined your discord but i dont se any chat channel there for client nothing. I mean i bought 2 scripts but nothing like to help each other or stuff like that.
You can create a ticket in the discord i donât have public channels atm
Allright