šŸ’¼ Jobs Creator 8.0 [ESX][QBCore] - in-game Job Creation Menu without server restart

Mine New Suggestions:

  • Allow to check unpaid bills from users (polices)
  • Allow to add Props in places for jobs or all players PROP SPAWNER
  • Allow to choice which payment you will get dependes on TIME, for example you sell at night cycle then you earn black money, you sell at day cycle then u earn clean money
  • Allow to spawn NPCS/shops/TPS/spots per time FROM 20:00 to 20:05 NPC will spawn, for example.
  • Only 1 time per player drops/loots, allow to create harvest point that only been collected one time per character/account or something in db.
    **Old suggestions:
    **
  • Create level system for jobs, and option to earn experience doing things, so we can interact more with users and assign different tasks.
  • Allow option to select in public markers what jobs/what grades can use that harvest/craft/process/shop/market/teleport/stash/armory/garages/wardrobe/All points…
  • Create harvest/crafting/process option to add more than 1 coords and then after collect or use that point it rotates and change location to other random.
  • Add option to use any mark/public or from jobs with TIMES for example use drug location from 22:00 to 23:00 and then wait 23 hours… So we can create different points with different times.
  • Add new option at jobs menu (F6) to add/remove a ā€œHEADBAGā€ when you handcuff somebody, and allow option to make them close their eyes(BLACK SCREEN) until you remove bag from head (include prop), there is option prop for that shit. I can help with code, you can write me discord.
  • Add at jobs menu (F6) option to enable/disable a chat for jobs, always obv by default disabled, so allow us to enable chat, for example for polices…
  • Option to add NPCS around harvest/crafting/process or maybe create ā€œcollect pointā€: new option like harvest and rest… That allow us to add NPCS agressive/chill around zone and then until you kill/found some prop you cant collect it, like complete objective for loot.
  • Create option to do things with required car, like harvest a point just with ā€œadder or deliver package with amazon carā€
  • Add option for edit defined esx_shownotifications at harvest/craft/points e
  • Add at public markers sell/buy shops option to get cash to ā€œSOCIETY_NAMEā€, so I can create stores for sell for example water/bread/whiskey/beer/phones, and enable this money go to any society that we choice from list, and owners can collect that money.
    Other people suggestions voteds:
    • Sugg for temp garages: Please add the ability to spawn the cars with selected tuning parts. As some custom cars have bodyparts that need to be tuning to make the car visible.
    • Add option for player blip. exp. for police job.
  1. Select Vehicle Livery instead of color, maybe make it a toggle switch in the editor or set a type dropdown which will then show whether it is a livery or color based.
  2. Add an option for routes on the marker tab, and allow job creator to set how long a route should be. Either set it so that certain routes use certain markers via a checkbox/assign to route system or make it randomized based on a user setting in the creator tab.
11 Likes

Hello, I have the current version of the script and want to set the logs, but as soon as I do something that should actually be logged, I don’t get any logs

1 Like

Hello, you can join the support server that you can find in the Tebex store or under the showcase video

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hey would it be possible for you to make faction vehicles lockable

Update 5.1.3

  • Fixed a bug with old es_extended versions that don’t use ā€œmoneyā€ as an account
  • Fixed a bug in ā€œjob shopā€ marker with weapons in sale
  • Fixed a bug with older es_extended versions where all actions couldn’t find the closest player
  • Fixed discord logs

so i placed a car store down and added a add-on car in and when i buy it and try to spawn it , it wont spawn. even the car garage spawn makrer wont spawn it. any ideas ?

Everything is nice and hot, but the only thing i think should need for The next update, should be a weapon shop.

I currently still using a copy of esx_policejob for only the weapon shop.

Otherwise everything is perfect no issues 15/10

Probably the car you are using is not valid

Hello, you can already add weapons in the ā€œshopā€ marker.
I’m glas you like the script :grin:

1 Like

how do i go about know if a add-on car is valid ? i have the same car ion the esx- dealer ship

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Just by inserting the correct model, you can test with a normal vehicle as example adder

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Your script is amazing!
I would like to suggest you two things:

  1. garage: a separate point to enter vehicles.
  2. garage buyable vehicles(for jobs): (police) the boss buys vehicles and the vehicle is in the garage → all the police members can take the vehicle from the police garage → you can see in the garage which vehicle is in the garage and which is taken.
2 Likes

Hello, with what kind of vouchers can you buy the script?

1 Like

Thank you very much, I’m glad you like it :grin:

Hello, you can find mine scripts in store

I saw one option in a script of gas station simulation in fivem that there is an option we can lock or unlock temporary spawned vehicle with a specific button.

My suggestions are

  1. There should be a key bind to lock or unlock temporary spawned vehicle from temporary garage a person who spawn that vehicle from garage can lock his vehicle.

  2. There should an option to change the animations like cuff,ems revive.mechanic repair etc or if possible give a way to while decrypting that function

  3. There should and option to spawn random multiple harvest point with choice of animation {same like current havest point but random when one person harvest one point there should an other random spawn havest point but with option to add custom animation}.

  4. There should option to give revive reward to per job if enable option in F6 menu revive option there should revive reward in money.

1 Like

Yes, I know, but what kind of vouchers can I pay with?

One suggestion that came to mind.

Would it be possible to implement an option that one entry spawns several blips/markers?

For instance i would like to have several farming spots of the same items. Or the same crafting spots in different places. Or have a companies Jobshop all over town. Instead of having to create the same blip over and over again, ā€œJustā€ add additional blips.

1 Like

I’m not sure what do you mean by vouchers, you can use Paypal or a credit card or anything that Tebex allows you to use

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A feature for selecting to add the selected % of moneywash to the society bankaccount
would be nice.

e.g if you select in the bossmenu 80% and wash 100k money, you get 80k back
and 20k goes to the society.

2 Likes

Add a job2 on script

2 Likes

macam mana cara nak masuk?

1 Like