šŸ’¼ Jobs Creator 7.0 [ESX][QBCore] - in-game Job Creation Menu without server restart

Mine New Suggestions:

  • Allow to check unpaid bills from users (polices)
  • Allow to add Props in places for jobs or all players PROP SPAWNER
  • Allow to choice which payment you will get dependes on TIME, for example you sell at night cycle then you earn black money, you sell at day cycle then u earn clean money
  • Allow to spawn NPCS/shops/TPS/spots per time FROM 20:00 to 20:05 NPC will spawn, for example.
  • Only 1 time per player drops/loots, allow to create harvest point that only been collected one time per character/account or something in db.
    **Old suggestions:
    **
  • Create level system for jobs, and option to earn experience doing things, so we can interact more with users and assign different tasks.
  • Allow option to select in public markers what jobs/what grades can use that harvest/craft/process/shop/market/teleport/stash/armory/garages/wardrobe/All pointsā€¦
  • Create harvest/crafting/process option to add more than 1 coords and then after collect or use that point it rotates and change location to other random.
  • Add option to use any mark/public or from jobs with TIMES for example use drug location from 22:00 to 23:00 and then wait 23 hoursā€¦ So we can create different points with different times.
  • Add new option at jobs menu (F6) to add/remove a ā€œHEADBAGā€ when you handcuff somebody, and allow option to make them close their eyes(BLACK SCREEN) until you remove bag from head (include prop), there is option prop for that shit. I can help with code, you can write me discord.
  • Add at jobs menu (F6) option to enable/disable a chat for jobs, always obv by default disabled, so allow us to enable chat, for example for policesā€¦
  • Option to add NPCS around harvest/crafting/process or maybe create ā€œcollect pointā€: new option like harvest and restā€¦ That allow us to add NPCS agressive/chill around zone and then until you kill/found some prop you cant collect it, like complete objective for loot.
  • Create option to do things with required car, like harvest a point just with ā€œadder or deliver package with amazon carā€
  • Add option for edit defined esx_shownotifications at harvest/craft/points e
  • Add at public markers sell/buy shops option to get cash to ā€œSOCIETY_NAMEā€, so I can create stores for sell for example water/bread/whiskey/beer/phones, and enable this money go to any society that we choice from list, and owners can collect that money.
    Other people suggestions voteds:
    • Sugg for temp garages: Please add the ability to spawn the cars with selected tuning parts. As some custom cars have bodyparts that need to be tuning to make the car visible.
    • Add option for player blip. exp. for police job.
  1. Select Vehicle Livery instead of color, maybe make it a toggle switch in the editor or set a type dropdown which will then show whether it is a livery or color based.
  2. Add an option for routes on the marker tab, and allow job creator to set how long a route should be. Either set it so that certain routes use certain markers via a checkbox/assign to route system or make it randomized based on a user setting in the creator tab.
11 Likes

Hello, I have the current version of the script and want to set the logs, but as soon as I do something that should actually be logged, I donā€™t get any logs

1 Like

Hello, you can join the support server that you can find in the Tebex store or under the showcase video

1 Like

hey would it be possible for you to make faction vehicles lockable

Update 5.1.3

  • Fixed a bug with old es_extended versions that donā€™t use ā€œmoneyā€ as an account
  • Fixed a bug in ā€œjob shopā€ marker with weapons in sale
  • Fixed a bug with older es_extended versions where all actions couldnā€™t find the closest player
  • Fixed discord logs

so i placed a car store down and added a add-on car in and when i buy it and try to spawn it , it wont spawn. even the car garage spawn makrer wont spawn it. any ideas ?

Everything is nice and hot, but the only thing i think should need for The next update, should be a weapon shop.

I currently still using a copy of esx_policejob for only the weapon shop.

Otherwise everything is perfect no issues 15/10

Probably the car you are using is not valid

Hello, you can already add weapons in the ā€œshopā€ marker.
Iā€™m glas you like the script :grin:

1 Like

how do i go about know if a add-on car is valid ? i have the same car ion the esx- dealer ship

1 Like

Just by inserting the correct model, you can test with a normal vehicle as example adder

1 Like

Your script is amazing!
I would like to suggest you two things:

  1. garage: a separate point to enter vehicles.
  2. garage buyable vehicles(for jobs): (police) the boss buys vehicles and the vehicle is in the garage ā†’ all the police members can take the vehicle from the police garage ā†’ you can see in the garage which vehicle is in the garage and which is taken.
2 Likes

Hello, with what kind of vouchers can you buy the script?

1 Like

Thank you very much, Iā€™m glad you like it :grin:

Hello, you can find mine scripts in store

I saw one option in a script of gas station simulation in fivem that there is an option we can lock or unlock temporary spawned vehicle with a specific button.

My suggestions are

  1. There should be a key bind to lock or unlock temporary spawned vehicle from temporary garage a person who spawn that vehicle from garage can lock his vehicle.

  2. There should an option to change the animations like cuff,ems revive.mechanic repair etc or if possible give a way to while decrypting that function

  3. There should and option to spawn random multiple harvest point with choice of animation {same like current havest point but random when one person harvest one point there should an other random spawn havest point but with option to add custom animation}.

  4. There should option to give revive reward to per job if enable option in F6 menu revive option there should revive reward in money.

1 Like

Yes, I know, but what kind of vouchers can I pay with?

One suggestion that came to mind.

Would it be possible to implement an option that one entry spawns several blips/markers?

For instance i would like to have several farming spots of the same items. Or the same crafting spots in different places. Or have a companies Jobshop all over town. Instead of having to create the same blip over and over again, ā€œJustā€ add additional blips.

1 Like

Iā€™m not sure what do you mean by vouchers, you can use Paypal or a credit card or anything that Tebex allows you to use

1 Like

A feature for selecting to add the selected % of moneywash to the society bankaccount
would be nice.

e.g if you select in the bossmenu 80% and wash 100k money, you get 80k back
and 20k goes to the society.

2 Likes

Add a job2 on script

2 Likes

macam mana cara nak masuk?

1 Like